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+/****************************************************************************/
+/*! \mainpage XMLParser library
+ * \section intro_sec Introduction
+ *
+ * This is a basic XML parser written in ANSI C++ for portability.
+ * It works by using recursion and a node tree for breaking
+ * down the elements of an XML document.
+
+ * Copyright (c) 2002, Frank Vanden Berghen
+ * All rights reserved.
+ *
+ * The following license terms apply to projects that are in some way related to
+ * the "ZeroMQ project", including applications
+ * using "ZeroMQ project" and tools developed
+ * for enhancing "ZeroMQ project". All other projects
+ * (not related to "ZeroMQ project") have to use this
+ * code under the Aladdin Free Public License (AFPL)
+ * See the file "AFPL-license.txt" for more informations about the AFPL license.
+ * (see http://www.artifex.com/downloads/doc/Public.htm for detailed AFPL terms)
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ * * Redistributions of source code must retain the above copyright
+ * notice, this list of conditions and the following disclaimer.
+ * * Redistributions in binary form must reproduce the above copyright
+ * notice, this list of conditions and the following disclaimer in the
+ * documentation and/or other materials provided with the distribution.
+ * * Neither the name of Frank Vanden Berghen nor the
+ * names of its contributors may be used to endorse or promote products
+ * derived from this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY Frank Vanden Berghen ``AS IS'' AND ANY
+ * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
+ * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ * DISCLAIMED. IN NO EVENT SHALL <copyright holder> BE LIABLE FOR ANY
+ * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
+ * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ *
+ * @version V2.39
+ * @author Frank Vanden Berghen
+ *
+ * \section tutorial First Tutorial
+ * You can follow a simple <a href="../../xmlParser.html">Tutorial</a> to know the basics...
+ *
+ * \section usage General usage: How to include the XMLParser library inside your project.
+ *
+ * The library is composed of two files: <a href="../../xmlParser.cpp">xmlParser.cpp</a> and
+ * <a href="../../xmlParser.h">xmlParser.h</a>. These are the ONLY 2 files that you need when
+ * using the library inside your own projects.
+ *
+ * All the functions of the library are documented inside the comments of the file
+ * <a href="../../xmlParser.h">xmlParser.h</a>. These comments can be transformed in
+ * full-fledged HTML documentation using the DOXYGEN software: simply type: "doxygen doxy.cfg"
+ *
+ * By default, the XMLParser library uses (char*) for string representation.To use the (wchar_t*)
+ * version of the library, you need to define the "_UNICODE" preprocessor definition variable
+ * (this is usually done inside your project definition file) (This is done automatically for you
+ * when using Visual Studio).
+ *
+ * \section example Advanced Tutorial and Many Examples of usage.
+ *
+ * Some very small introductory examples are described inside the Tutorial file
+ * <a href="../../xmlParser.html">xmlParser.html</a>
+ *
+ * Some additional small examples are also inside the file <a href="../../xmlTest.cpp">xmlTest.cpp</a>
+ * (for the "char*" version of the library) and inside the file
+ * <a href="../../xmlTestUnicode.cpp">xmlTestUnicode.cpp</a> (for the "wchar_t*"
+ * version of the library). If you have a question, please review these additionnal examples
+ * before sending an e-mail to the author.
+ *
+ * To build the examples:
+ * - linux/unix: type "make"
+ * - solaris: type "make -f makefile.solaris"
+ * - windows: Visual Studio: double-click on xmlParser.dsw
+ * (under Visual Studio .NET, the .dsp and .dsw files will be automatically converted to .vcproj and .sln files)
+ *
+ * In order to build the examples you need some additional files:
+ * - linux/unix: makefile
+ * - solaris: makefile.solaris
+ * - windows: Visual Studio: *.dsp, xmlParser.dsw and also xmlParser.lib and xmlParser.dll
+ *
+ * \section debugging Debugging with the XMLParser library
+ *
+ * \subsection debugwin Debugging under WINDOWS
+ *
+ * Inside Visual C++, the "debug versions" of the memory allocation functions are
+ * very slow: Do not forget to compile in "release mode" to get maximum speed.
+ * When I have to debug a software that is using the XMLParser Library, it was usually
+ * a nightmare because the library was sooOOOoooo slow in debug mode (because of the
+ * slow memory allocations in Debug mode). To solve this
+ * problem, during all the debugging session, I use a very fast DLL version of the
+ * XMLParser Library (the DLL is compiled in release mode). Using the DLL version of
+ * the XMLParser Library allows me to have lightening XML parsing speed even in debug!
+ * Other than that, the DLL version is useless: In the release version of my tool,
+ * I always use the normal, ".cpp"-based, XMLParser Library (I simply include the
+ * <a href="../../xmlParser.cpp">xmlParser.cpp</a> and
+ * <a href="../../xmlParser.h">xmlParser.h</a> files into the project).
+ *
+ * The file <a href="../../XMLNodeAutoexp.txt">XMLNodeAutoexp.txt</a> contains some
+ * "tweaks" that improve substancially the display of the content of the XMLNode objects
+ * inside the Visual Studio Debugger. Believe me, once you have seen inside the debugger
+ * the "smooth" display of the XMLNode objects, you cannot live without it anymore!
+ *
+ * \subsection debuglinux Debugging under LINUX/UNIX
+ *
+ * The speed of the debug version of the XMLParser library is tolerable so no extra
+ * work.has been done.
+ *
+ ****************************************************************************/
+
+#ifndef __INCLUDE_XML_NODE__
+#define __INCLUDE_XML_NODE__
+
+#include <stdlib.h>
+
+#ifdef _UNICODE
+// If you comment the next "define" line then the library will never "switch to" _UNICODE (wchar_t*) mode (16/32 bits per characters).
+// This is useful when you get error messages like:
+// 'XMLNode::openFileHelper' : cannot convert parameter 2 from 'const char [5]' to 'const wchar_t *'
+// The _XMLWIDECHAR preprocessor variable force the XMLParser library into either utf16/32-mode (the proprocessor variable
+// must be defined) or utf8-mode(the pre-processor variable must be undefined).
+#define _XMLWIDECHAR
+#endif
+
+#if defined(WIN32) || defined(UNDER_CE) || defined(_WIN32) || defined(WIN64) || defined(__BORLANDC__)
+// comment the next line if you are under windows and the compiler is not Microsoft Visual Studio (6.0 or .NET) or Borland
+#define _XMLWINDOWS
+#endif
+
+#ifdef XMLDLLENTRY
+#undef XMLDLLENTRY
+#endif
+#ifdef _USE_XMLPARSER_DLL
+#ifdef _DLL_EXPORTS_
+#define XMLDLLENTRY __declspec(dllexport)
+#else
+#define XMLDLLENTRY __declspec(dllimport)
+#endif
+#else
+#define XMLDLLENTRY
+#endif
+
+// uncomment the next line if you want no support for wchar_t* (no need for the <wchar.h> or <tchar.h> libraries anymore to compile)
+//#define XML_NO_WIDE_CHAR
+
+#ifdef XML_NO_WIDE_CHAR
+#undef _XMLWINDOWS
+#undef _XMLWIDECHAR
+#endif
+
+#ifdef _XMLWINDOWS
+#include <tchar.h>
+#else
+#define XMLDLLENTRY
+#ifndef XML_NO_WIDE_CHAR
+#include <wchar.h> // to have 'wcsrtombs' for ANSI version
+ // to have 'mbsrtowcs' for WIDECHAR version
+#endif
+#endif
+
+// Some common types for char set portable code
+#ifdef _XMLWIDECHAR
+ #define _CXML(c) L ## c
+ #define XMLCSTR const wchar_t *
+ #define XMLSTR wchar_t *
+ #define XMLCHAR wchar_t
+#else
+ #define _CXML(c) c
+ #define XMLCSTR const char *
+ #define XMLSTR char *
+ #define XMLCHAR char
+#endif
+#ifndef FALSE
+ #define FALSE 0
+#endif /* FALSE */
+#ifndef TRUE
+ #define TRUE 1
+#endif /* TRUE */
+
+
+/// Enumeration for XML parse errors.
+typedef enum XMLError
+{
+ eXMLErrorNone = 0,
+ eXMLErrorMissingEndTag,
+ eXMLErrorNoXMLTagFound,
+ eXMLErrorEmpty,
+ eXMLErrorMissingTagName,
+ eXMLErrorMissingEndTagName,
+ eXMLErrorUnmatchedEndTag,
+ eXMLErrorUnmatchedEndClearTag,
+ eXMLErrorUnexpectedToken,
+ eXMLErrorNoElements,
+ eXMLErrorFileNotFound,
+ eXMLErrorFirstTagNotFound,
+ eXMLErrorUnknownCharacterEntity,
+ eXMLErrorCharacterCodeAbove255,
+ eXMLErrorCharConversionError,
+ eXMLErrorCannotOpenWriteFile,
+ eXMLErrorCannotWriteFile,
+
+ eXMLErrorBase64DataSizeIsNotMultipleOf4,
+ eXMLErrorBase64DecodeIllegalCharacter,
+ eXMLErrorBase64DecodeTruncatedData,
+ eXMLErrorBase64DecodeBufferTooSmall
+} XMLError;
+
+
+/// Enumeration used to manage type of data. Use in conjunction with structure XMLNodeContents
+typedef enum XMLElementType
+{
+ eNodeChild=0,
+ eNodeAttribute=1,
+ eNodeText=2,
+ eNodeClear=3,
+ eNodeNULL=4
+} XMLElementType;
+
+/// Structure used to obtain error details if the parse fails.
+typedef struct XMLResults
+{
+ enum XMLError error;
+ int nLine,nColumn;
+} XMLResults;
+
+/// Structure for XML clear (unformatted) node (usually comments)
+typedef struct XMLClear {
+ XMLCSTR lpszValue; XMLCSTR lpszOpenTag; XMLCSTR lpszCloseTag;
+} XMLClear;
+
+/// Structure for XML attribute.
+typedef struct XMLAttribute {
+ XMLCSTR lpszName; XMLCSTR lpszValue;
+} XMLAttribute;
+
+/// XMLElementPosition are not interchangeable with simple indexes
+typedef int XMLElementPosition;
+
+struct XMLNodeContents;
+
+/** @defgroup XMLParserGeneral The XML parser */
+
+/// Main Class representing a XML node
+/**
+ * All operations are performed using this class.
+ * \note The constructors of the XMLNode class are protected, so use instead one of these four methods to get your first instance of XMLNode:
+ * <ul>
+ * <li> XMLNode::parseString </li>
+ * <li> XMLNode::parseFile </li>
+ * <li> XMLNode::openFileHelper </li>
+ * <li> XMLNode::createXMLTopNode (or XMLNode::createXMLTopNode_WOSD)</li>
+ * </ul> */
+typedef struct XMLDLLENTRY XMLNode
+{
+ private:
+
+ struct XMLNodeDataTag;
+
+ /// Constructors are protected, so use instead one of: XMLNode::parseString, XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode
+ XMLNode(struct XMLNodeDataTag *pParent, XMLSTR lpszName, char isDeclaration);
+ /// Constructors are protected, so use instead one of: XMLNode::parseString, XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode
+ XMLNode(struct XMLNodeDataTag *p);
+
+ public:
+ static XMLCSTR getVersion();///< Return the XMLParser library version number
+
+ /** @defgroup conversions Parsing XML files/strings to an XMLNode structure and Rendering XMLNode's to files/string.
+ * @ingroup XMLParserGeneral
+ * @{ */
+
+ /// Parse an XML string and return the root of a XMLNode tree representing the string.
+ static XMLNode parseString (XMLCSTR lpXMLString, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
+ /**< The "parseString" function parse an XML string and return the root of a XMLNode tree. The "opposite" of this function is
+ * the function "createXMLString" that re-creates an XML string from an XMLNode tree. If the XML document is corrupted, the
+ * "parseString" method will initialize the "pResults" variable with some information that can be used to trace the error.
+ * If you still want to parse the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the
+ * beginning of the "xmlParser.cpp" file.
+ *
+ * @param lpXMLString the XML string to parse
+ * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (<? ... ?>).
+ * @param pResults a pointer to a XMLResults variable that will contain some information that can be used to trace the XML parsing error. You can have a user-friendly explanation of the parsing error with the "getError" function.
+ */
+
+ /// Parse an XML file and return the root of a XMLNode tree representing the file.
+ static XMLNode parseFile (XMLCSTR filename, XMLCSTR tag=NULL, XMLResults *pResults=NULL);
+ /**< The "parseFile" function parse an XML file and return the root of a XMLNode tree. The "opposite" of this function is
+ * the function "writeToFile" that re-creates an XML file from an XMLNode tree. If the XML document is corrupted, the
+ * "parseFile" method will initialize the "pResults" variable with some information that can be used to trace the error.
+ * If you still want to parse the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the
+ * beginning of the "xmlParser.cpp" file.
+ *
+ * @param filename the path to the XML file to parse
+ * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (<? ... ?>).
+ * @param pResults a pointer to a XMLResults variable that will contain some information that can be used to trace the XML parsing error. You can have a user-friendly explanation of the parsing error with the "getError" function.
+ */
+
+ /// Parse an XML file and return the root of a XMLNode tree representing the file. A very crude error checking is made. An attempt to guess the Char Encoding used in the file is made.
+ static XMLNode openFileHelper(XMLCSTR filename, XMLCSTR tag=NULL);
+ /**< The "openFileHelper" function reports to the screen all the warnings and errors that occurred during parsing of the XML file.
+ * This function also tries to guess char Encoding (UTF-8, ASCII or SHIT-JIS) based on the first 200 bytes of the file. Since each
+ * application has its own way to report and deal with errors, you should rather use the "parseFile" function to parse XML files
+ * and program yourself thereafter an "error reporting" tailored for your needs (instead of using the very crude "error reporting"
+ * mechanism included inside the "openFileHelper" function).
+ *
+ * If the XML document is corrupted, the "openFileHelper" method will:
+ * - display an error message on the console (or inside a messageBox for windows).
+ * - stop execution (exit).
+ *
+ * I strongly suggest that you write your own "openFileHelper" method tailored to your needs. If you still want to parse
+ * the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the beginning of the "xmlParser.cpp" file.
+ *
+ * @param filename the path of the XML file to parse.
+ * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (<? ... ?>).
+ */
+
+ static XMLCSTR getError(XMLError error); ///< this gives you a user-friendly explanation of the parsing error
+
+ /// Create an XML string starting from the current XMLNode.
+ XMLSTR createXMLString(int nFormat=1, int *pnSize=NULL) const;
+ /**< The returned string should be free'd using the "freeXMLString" function.
+ *
+ * If nFormat==0, no formatting is required otherwise this returns an user friendly XML string from a given element
+ * with appropriate white spaces and carriage returns. if pnSize is given it returns the size in character of the string. */
+
+ /// Save the content of an xmlNode inside a file
+ XMLError writeToFile(XMLCSTR filename,
+ const char *encoding=NULL,
+ char nFormat=1) const;
+ /**< If nFormat==0, no formatting is required otherwise this returns an user friendly XML string from a given element with appropriate white spaces and carriage returns.
+ * If the global parameter "characterEncoding==encoding_UTF8", then the "encoding" parameter is ignored and always set to "utf-8".
+ * If the global parameter "characterEncoding==encoding_ShiftJIS", then the "encoding" parameter is ignored and always set to "SHIFT-JIS".
+ * If "_XMLWIDECHAR=1", then the "encoding" parameter is ignored and always set to "utf-16".
+ * If no "encoding" parameter is given the "ISO-8859-1" encoding is used. */
+ /** @} */
+
+ /** @defgroup navigate Navigate the XMLNode structure
+ * @ingroup XMLParserGeneral
+ * @{ */
+ XMLCSTR getName() const; ///< name of the node
+ XMLCSTR getText(int i=0) const; ///< return ith text field
+ int nText() const; ///< nbr of text field
+ XMLNode getParentNode() const; ///< return the parent node
+ XMLNode getChildNode(int i=0) const; ///< return ith child node
+ XMLNode getChildNode(XMLCSTR name, int i) const; ///< return ith child node with specific name (return an empty node if failing). If i==-1, this returns the last XMLNode with the given name.
+ XMLNode getChildNode(XMLCSTR name, int *i=NULL) const; ///< return next child node with specific name (return an empty node if failing)
+ XMLNode getChildNodeWithAttribute(XMLCSTR tagName,
+ XMLCSTR attributeName,
+ XMLCSTR attributeValue=NULL,
+ int *i=NULL) const; ///< return child node with specific name/attribute (return an empty node if failing)
+ XMLNode getChildNodeByPath(XMLCSTR path, char createNodeIfMissing=0, XMLCHAR sep='/');
+ ///< return the first child node with specific path
+ XMLNode getChildNodeByPathNonConst(XMLSTR path, char createNodeIfMissing=0, XMLCHAR sep='/');
+ ///< return the first child node with specific path.
+
+ int nChildNode(XMLCSTR name) const; ///< return the number of child node with specific name
+ int nChildNode() const; ///< nbr of child node
+ XMLAttribute getAttribute(int i=0) const; ///< return ith attribute
+ XMLCSTR getAttributeName(int i=0) const; ///< return ith attribute name
+ XMLCSTR getAttributeValue(int i=0) const; ///< return ith attribute value
+ char isAttributeSet(XMLCSTR name) const; ///< test if an attribute with a specific name is given
+ XMLCSTR getAttribute(XMLCSTR name, int i) const; ///< return ith attribute content with specific name (return a NULL if failing)
+ XMLCSTR getAttribute(XMLCSTR name, int *i=NULL) const; ///< return next attribute content with specific name (return a NULL if failing)
+ int nAttribute() const; ///< nbr of attribute
+ XMLClear getClear(int i=0) const; ///< return ith clear field (comments)
+ int nClear() const; ///< nbr of clear field
+ XMLNodeContents enumContents(XMLElementPosition i) const; ///< enumerate all the different contents (attribute,child,text, clear) of the current XMLNode. The order is reflecting the order of the original file/string. NOTE: 0 <= i < nElement();
+ int nElement() const; ///< nbr of different contents for current node
+ char isEmpty() const; ///< is this node Empty?
+ char isDeclaration() const; ///< is this node a declaration <? .... ?>
+ XMLNode deepCopy() const; ///< deep copy (duplicate/clone) a XMLNode
+ static XMLNode emptyNode(); ///< return XMLNode::emptyXMLNode;
+ /** @} */
+
+ ~XMLNode();
+ XMLNode(const XMLNode &A); ///< to allow shallow/fast copy:
+ XMLNode& operator=( const XMLNode& A ); ///< to allow shallow/fast copy:
+
+ XMLNode(): d(NULL){};
+ static XMLNode emptyXMLNode;
+ static XMLClear emptyXMLClear;
+ static XMLAttribute emptyXMLAttribute;
+
+ /** @defgroup xmlModify Create or Update the XMLNode structure
+ * @ingroup XMLParserGeneral
+ * The functions in this group allows you to create from scratch (or update) a XMLNode structure. Start by creating your top
+ * node with the "createXMLTopNode" function and then add new nodes with the "addChild" function. The parameter 'pos' gives
+ * the position where the childNode, the text or the XMLClearTag will be inserted. The default value (pos=-1) inserts at the
+ * end. The value (pos=0) insert at the beginning (Insertion at the beginning is slower than at the end). <br>
+ *
+ * REMARK: 0 <= pos < nChild()+nText()+nClear() <br>
+ */
+
+ /** @defgroup creation Creating from scratch a XMLNode structure
+ * @ingroup xmlModify
+ * @{ */
+ static XMLNode createXMLTopNode(XMLCSTR lpszName, char isDeclaration=FALSE); ///< Create the top node of an XMLNode structure
+ XMLNode addChild(XMLCSTR lpszName, char isDeclaration=FALSE, XMLElementPosition pos=-1); ///< Add a new child node
+ XMLNode addChild(XMLNode nodeToAdd, XMLElementPosition pos=-1); ///< If the "nodeToAdd" has some parents, it will be detached from it's parents before being attached to the current XMLNode
+ XMLAttribute *addAttribute(XMLCSTR lpszName, XMLCSTR lpszValuev); ///< Add a new attribute
+ XMLCSTR addText(XMLCSTR lpszValue, XMLElementPosition pos=-1); ///< Add a new text content
+ XMLClear *addClear(XMLCSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, XMLElementPosition pos=-1);
+ /**< Add a new clear tag
+ * @param lpszOpen default value "<![CDATA["
+ * @param lpszClose default value "]]>"
+ */
+ /** @} */
+
+ /** @defgroup xmlUpdate Updating Nodes
+ * @ingroup xmlModify
+ * Some update functions:
+ * @{
+ */
+ XMLCSTR updateName(XMLCSTR lpszName); ///< change node's name
+ XMLAttribute *updateAttribute(XMLAttribute *newAttribute, XMLAttribute *oldAttribute); ///< if the attribute to update is missing, a new one will be added
+ XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName=NULL,int i=0); ///< if the attribute to update is missing, a new one will be added
+ XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,XMLCSTR lpszOldName);///< set lpszNewName=NULL if you don't want to change the name of the attribute if the attribute to update is missing, a new one will be added
+ XMLCSTR updateText(XMLCSTR lpszNewValue, int i=0); ///< if the text to update is missing, a new one will be added
+ XMLCSTR updateText(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the text to update is missing, a new one will be added
+ XMLClear *updateClear(XMLCSTR lpszNewContent, int i=0); ///< if the clearTag to update is missing, a new one will be added
+ XMLClear *updateClear(XMLClear *newP,XMLClear *oldP); ///< if the clearTag to update is missing, a new one will be added
+ XMLClear *updateClear(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the clearTag to update is missing, a new one will be added
+ /** @} */
+
+ /** @defgroup xmlDelete Deleting Nodes or Attributes
+ * @ingroup xmlModify
+ * Some deletion functions:
+ * @{
+ */
+ /// The "deleteNodeContent" function forces the deletion of the content of this XMLNode and the subtree.
+ void deleteNodeContent();
+ /**< \note The XMLNode instances that are referring to the part of the subtree that has been deleted CANNOT be used anymore!!. Unexpected results will occur if you continue using them. */
+ void deleteAttribute(int i=0); ///< Delete the ith attribute of the current XMLNode
+ void deleteAttribute(XMLCSTR lpszName); ///< Delete the attribute with the given name (the "strcmp" function is used to find the right attribute)
+ void deleteAttribute(XMLAttribute *anAttribute); ///< Delete the attribute with the name "anAttribute->lpszName" (the "strcmp" function is used to find the right attribute)
+ void deleteText(int i=0); ///< Delete the Ith text content of the current XMLNode
+ void deleteText(XMLCSTR lpszValue); ///< Delete the text content "lpszValue" inside the current XMLNode (direct "pointer-to-pointer" comparison is used to find the right text)
+ void deleteClear(int i=0); ///< Delete the Ith clear tag inside the current XMLNode
+ void deleteClear(XMLCSTR lpszValue); ///< Delete the clear tag "lpszValue" inside the current XMLNode (direct "pointer-to-pointer" comparison is used to find the clear tag)
+ void deleteClear(XMLClear *p); ///< Delete the clear tag "p" inside the current XMLNode (direct "pointer-to-pointer" comparison on the lpszName of the clear tag is used to find the clear tag)
+ /** @} */
+
+ /** @defgroup xmlWOSD ???_WOSD functions.
+ * @ingroup xmlModify
+ * The strings given as parameters for the "add" and "update" methods that have a name with
+ * the postfix "_WOSD" (that means "WithOut String Duplication")(for example "addText_WOSD")
+ * will be free'd by the XMLNode class. For example, it means that this is incorrect:
+ * \code
+ * xNode.addText_WOSD("foo");
+ * xNode.updateAttribute_WOSD("#newcolor" ,NULL,"color");
+ * \endcode
+ * In opposition, this is correct:
+ * \code
+ * xNode.addText("foo");
+ * xNode.addText_WOSD(stringDup("foo"));
+ * xNode.updateAttribute("#newcolor" ,NULL,"color");
+ * xNode.updateAttribute_WOSD(stringDup("#newcolor"),NULL,"color");
+ * \endcode
+ * Typically, you will never do:
+ * \code
+ * char *b=(char*)malloc(...);
+ * xNode.addText(b);
+ * free(b);
+ * \endcode
+ * ... but rather:
+ * \code
+ * char *b=(char*)malloc(...);
+ * xNode.addText_WOSD(b);
+ * \endcode
+ * ('free(b)' is performed by the XMLNode class)
+ * @{ */
+ static XMLNode createXMLTopNode_WOSD(XMLSTR lpszName, char isDeclaration=FALSE); ///< Create the top node of an XMLNode structure
+ XMLNode addChild_WOSD(XMLSTR lpszName, char isDeclaration=FALSE, XMLElementPosition pos=-1); ///< Add a new child node
+ XMLAttribute *addAttribute_WOSD(XMLSTR lpszName, XMLSTR lpszValue); ///< Add a new attribute
+ XMLCSTR addText_WOSD(XMLSTR lpszValue, XMLElementPosition pos=-1); ///< Add a new text content
+ XMLClear *addClear_WOSD(XMLSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, XMLElementPosition pos=-1); ///< Add a new clear Tag
+
+ XMLCSTR updateName_WOSD(XMLSTR lpszName); ///< change node's name
+ XMLAttribute *updateAttribute_WOSD(XMLAttribute *newAttribute, XMLAttribute *oldAttribute); ///< if the attribute to update is missing, a new one will be added
+ XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName=NULL,int i=0); ///< if the attribute to update is missing, a new one will be added
+ XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName,XMLCSTR lpszOldName); ///< set lpszNewName=NULL if you don't want to change the name of the attribute if the attribute to update is missing, a new one will be added
+ XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, int i=0); ///< if the text to update is missing, a new one will be added
+ XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the text to update is missing, a new one will be added
+ XMLClear *updateClear_WOSD(XMLSTR lpszNewContent, int i=0); ///< if the clearTag to update is missing, a new one will be added
+ XMLClear *updateClear_WOSD(XMLClear *newP,XMLClear *oldP); ///< if the clearTag to update is missing, a new one will be added
+ XMLClear *updateClear_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the clearTag to update is missing, a new one will be added
+ /** @} */
+
+ /** @defgroup xmlPosition Position helper functions (use in conjunction with the update&add functions
+ * @ingroup xmlModify
+ * These are some useful functions when you want to insert a childNode, a text or a XMLClearTag in the
+ * middle (at a specified position) of a XMLNode tree already constructed. The value returned by these
+ * methods is to be used as last parameter (parameter 'pos') of addChild, addText or addClear.
+ * @{ */
+ XMLElementPosition positionOfText(int i=0) const;
+ XMLElementPosition positionOfText(XMLCSTR lpszValue) const;
+ XMLElementPosition positionOfClear(int i=0) const;
+ XMLElementPosition positionOfClear(XMLCSTR lpszValue) const;
+ XMLElementPosition positionOfClear(XMLClear *a) const;
+ XMLElementPosition positionOfChildNode(int i=0) const;
+ XMLElementPosition positionOfChildNode(XMLNode x) const;
+ XMLElementPosition positionOfChildNode(XMLCSTR name, int i=0) const; ///< return the position of the ith childNode with the specified name if (name==NULL) return the position of the ith childNode
+ /** @} */
+
+ /// Enumeration for XML character encoding.
+ typedef enum XMLCharEncoding
+ {
+ char_encoding_error=0,
+ char_encoding_UTF8=1,
+ char_encoding_legacy=2,
+ char_encoding_ShiftJIS=3,
+ char_encoding_GB2312=4,
+ char_encoding_Big5=5,
+ char_encoding_GBK=6 // this is actually the same as Big5
+ } XMLCharEncoding;
+
+ /** \addtogroup conversions
+ * @{ */
+
+ /// Sets the global options for the conversions
+ static char setGlobalOptions(XMLCharEncoding characterEncoding=XMLNode::char_encoding_UTF8, char guessWideCharChars=1,
+ char dropWhiteSpace=1, char removeCommentsInMiddleOfText=1);
+ /**< The "setGlobalOptions" function allows you to change four global parameters that affect string & file
+ * parsing. First of all, you most-probably will never have to change these 3 global parameters.
+ *
+ * @param guessWideCharChars If "guessWideCharChars"=1 and if this library is compiled in WideChar mode, then the
+ * XMLNode::parseFile and XMLNode::openFileHelper functions will test if the file contains ASCII
+ * characters. If this is the case, then the file will be loaded and converted in memory to
+ * WideChar before being parsed. If 0, no conversion will be performed.
+ *
+ * @param guessWideCharChars If "guessWideCharChars"=1 and if this library is compiled in ASCII/UTF8/char* mode, then the
+ * XMLNode::parseFile and XMLNode::openFileHelper functions will test if the file contains WideChar
+ * characters. If this is the case, then the file will be loaded and converted in memory to
+ * ASCII/UTF8/char* before being parsed. If 0, no conversion will be performed.
+ *
+ * @param characterEncoding This parameter is only meaningful when compiling in char* mode (multibyte character mode).
+ * In wchar_t* (wide char mode), this parameter is ignored. This parameter should be one of the
+ * three currently recognized encodings: XMLNode::encoding_UTF8, XMLNode::encoding_ascii,
+ * XMLNode::encoding_ShiftJIS.
+ *
+ * @param dropWhiteSpace In most situations, text fields containing only white spaces (and carriage returns)
+ * are useless. Even more, these "empty" text fields are annoying because they increase the
+ * complexity of the user's code for parsing. So, 99% of the time, it's better to drop
+ * the "empty" text fields. However The XML specification indicates that no white spaces
+ * should be lost when parsing the file. So to be perfectly XML-compliant, you should set
+ * dropWhiteSpace=0. A note of caution: if you set "dropWhiteSpace=0", the parser will be
+ * slower and your code will be more complex.
+ *
+ * @param removeCommentsInMiddleOfText To explain this parameter, let's consider this code:
+ * \code
+ * XMLNode x=XMLNode::parseString("<a>foo<!-- hello -->bar<!DOCTYPE world >chu</a>","a");
+ * \endcode
+ * If removeCommentsInMiddleOfText=0, then we will have:
+ * \code
+ * x.getText(0) -> "foo"
+ * x.getText(1) -> "bar"
+ * x.getText(2) -> "chu"
+ * x.getClear(0) --> "<!-- hello -->"
+ * x.getClear(1) --> "<!DOCTYPE world >"
+ * \endcode
+ * If removeCommentsInMiddleOfText=1, then we will have:
+ * \code
+ * x.getText(0) -> "foobar"
+ * x.getText(1) -> "chu"
+ * x.getClear(0) --> "<!DOCTYPE world >"
+ * \endcode
+ *
+ * \return "0" when there are no errors. If you try to set an unrecognized encoding then the return value will be "1" to signal an error.
+ *
+ * \note Sometime, it's useful to set "guessWideCharChars=0" to disable any conversion
+ * because the test to detect the file-type (ASCII/UTF8/char* or WideChar) may fail (rarely). */
+
+ /// Guess the character encoding of the string (ascii, utf8 or shift-JIS)
+ static XMLCharEncoding guessCharEncoding(void *buffer, int bufLen, char useXMLEncodingAttribute=1);
+ /**< The "guessCharEncoding" function try to guess the character encoding. You most-probably will never
+ * have to use this function. It then returns the appropriate value of the global parameter
+ * "characterEncoding" described in the XMLNode::setGlobalOptions. The guess is based on the content of a buffer of length
+ * "bufLen" bytes that contains the first bytes (minimum 25 bytes; 200 bytes is a good value) of the
+ * file to be parsed. The XMLNode::openFileHelper function is using this function to automatically compute
+ * the value of the "characterEncoding" global parameter. There are several heuristics used to do the
+ * guess. One of the heuristic is based on the "encoding" attribute. The original XML specifications
+ * forbids to use this attribute to do the guess but you can still use it if you set
+ * "useXMLEncodingAttribute" to 1 (this is the default behavior and the behavior of most parsers).
+ * If an inconsistency in the encoding is detected, then the return value is "0". */
+ /** @} */
+
+ private:
+ // these are functions and structures used internally by the XMLNode class (don't bother about them):
+
+ typedef struct XMLNodeDataTag // to allow shallow copy and "intelligent/smart" pointers (automatic delete):
+ {
+ XMLCSTR lpszName; // Element name (=NULL if root)
+ int nChild, // Number of child nodes
+ nText, // Number of text fields
+ nClear, // Number of Clear fields (comments)
+ nAttribute; // Number of attributes
+ char isDeclaration; // Whether node is an XML declaration - '<?xml ?>'
+ struct XMLNodeDataTag *pParent; // Pointer to parent element (=NULL if root)
+ XMLNode *pChild; // Array of child nodes
+ XMLCSTR *pText; // Array of text fields
+ XMLClear *pClear; // Array of clear fields
+ XMLAttribute *pAttribute; // Array of attributes
+ int *pOrder; // order of the child_nodes,text_fields,clear_fields
+ int ref_count; // for garbage collection (smart pointers)
+ } XMLNodeData;
+ XMLNodeData *d;
+
+ char parseClearTag(void *px, void *pa);
+ char maybeAddTxT(void *pa, XMLCSTR tokenPStr);
+ int ParseXMLElement(void *pXML);
+ void *addToOrder(int memInc, int *_pos, int nc, void *p, int size, XMLElementType xtype);
+ int indexText(XMLCSTR lpszValue) const;
+ int indexClear(XMLCSTR lpszValue) const;
+ XMLNode addChild_priv(int,XMLSTR,char,int);
+ XMLAttribute *addAttribute_priv(int,XMLSTR,XMLSTR);
+ XMLCSTR addText_priv(int,XMLSTR,int);
+ XMLClear *addClear_priv(int,XMLSTR,XMLCSTR,XMLCSTR,int);
+ void emptyTheNode(char force);
+ static inline XMLElementPosition findPosition(XMLNodeData *d, int index, XMLElementType xtype);
+ static int CreateXMLStringR(XMLNodeData *pEntry, XMLSTR lpszMarker, int nFormat);
+ static int removeOrderElement(XMLNodeData *d, XMLElementType t, int index);
+ static void exactMemory(XMLNodeData *d);
+ static int detachFromParent(XMLNodeData *d);
+} XMLNode;
+
+/// This structure is given by the function XMLNode::enumContents.
+typedef struct XMLNodeContents
+{
+ /// This dictates what's the content of the XMLNodeContent
+ enum XMLElementType etype;
+ /**< should be an union to access the appropriate data. Compiler does not allow union of object with constructor... too bad. */
+ XMLNode child;
+ XMLAttribute attrib;
+ XMLCSTR text;
+ XMLClear clear;
+
+} XMLNodeContents;
+
+/** @defgroup StringAlloc String Allocation/Free functions
+ * @ingroup xmlModify
+ * @{ */
+/// Duplicate (copy in a new allocated buffer) the source string.
+XMLDLLENTRY XMLSTR stringDup(XMLCSTR source, int cbData=-1);
+/**< This is
+ * a very handy function when used with all the "XMLNode::*_WOSD" functions (\link xmlWOSD \endlink).
+ * @param cbData If !=0 then cbData is the number of chars to duplicate. New strings allocated with
+ * this function should be free'd using the "freeXMLString" function. */
+
+/// to free the string allocated inside the "stringDup" function or the "createXMLString" function.
+XMLDLLENTRY void freeXMLString(XMLSTR t); // {free(t);}
+/** @} */
+
+/** @defgroup atoX ato? like functions
+ * @ingroup XMLParserGeneral
+ * The "xmlto?" functions are equivalents to the atoi, atol, atof functions.
+ * The only difference is: If the variable "xmlString" is NULL, than the return value
+ * is "defautValue". These 6 functions are only here as "convenience" functions for the
+ * user (they are not used inside the XMLparser). If you don't need them, you can
+ * delete them without any trouble.
+ *
+ * @{ */
+XMLDLLENTRY char xmltob(XMLCSTR xmlString,char defautValue=0);
+XMLDLLENTRY int xmltoi(XMLCSTR xmlString,int defautValue=0);
+XMLDLLENTRY long xmltol(XMLCSTR xmlString,long defautValue=0);
+XMLDLLENTRY double xmltof(XMLCSTR xmlString,double defautValue=.0);
+XMLDLLENTRY XMLCSTR xmltoa(XMLCSTR xmlString,XMLCSTR defautValue=_CXML(""));
+XMLDLLENTRY XMLCHAR xmltoc(XMLCSTR xmlString,XMLCHAR defautValue=_CXML('\0'));
+/** @} */
+
+/** @defgroup ToXMLStringTool Helper class to create XML files using "printf", "fprintf", "cout",... functions.
+ * @ingroup XMLParserGeneral
+ * @{ */
+/// Helper class to create XML files using "printf", "fprintf", "cout",... functions.
+/** The ToXMLStringTool class helps you creating XML files using "printf", "fprintf", "cout",... functions.
+ * The "ToXMLStringTool" class is processing strings so that all the characters
+ * &,",',<,> are replaced by their XML equivalent:
+ * \verbatim &amp;, &quot;, &apos;, &lt;, &gt; \endverbatim
+ * Using the "ToXMLStringTool class" and the "fprintf function" is THE most efficient
+ * way to produce VERY large XML documents VERY fast.
+ * \note If you are creating from scratch an XML file using the provided XMLNode class
+ * you must not use the "ToXMLStringTool" class (because the "XMLNode" class does the
+ * processing job for you during rendering).*/
+typedef struct XMLDLLENTRY ToXMLStringTool
+{
+public:
+ ToXMLStringTool(): buf(NULL),buflen(0){}
+ ~ToXMLStringTool();
+ void freeBuffer();///<call this function when you have finished using this object to release memory used by the internal buffer.
+
+ XMLSTR toXML(XMLCSTR source);///< returns a pointer to an internal buffer that contains a XML-encoded string based on the "source" parameter.
+
+ /** The "toXMLUnSafe" function is deprecated because there is a possibility of
+ * "destination-buffer-overflow". It converts the string
+ * "source" to the string "dest". */
+ static XMLSTR toXMLUnSafe(XMLSTR dest,XMLCSTR source); ///< deprecated: use "toXML" instead
+ static int lengthXMLString(XMLCSTR source); ///< deprecated: use "toXML" instead
+
+private:
+ XMLSTR buf;
+ int buflen;
+} ToXMLStringTool;
+/** @} */
+
+/** @defgroup XMLParserBase64Tool Helper class to include binary data inside XML strings using "Base64 encoding".
+ * @ingroup XMLParserGeneral
+ * @{ */
+/// Helper class to include binary data inside XML strings using "Base64 encoding".
+/** The "XMLParserBase64Tool" class allows you to include any binary data (images, sounds,...)
+ * into an XML document using "Base64 encoding". This class is completely
+ * separated from the rest of the xmlParser library and can be removed without any problem.
+ * To include some binary data into an XML file, you must convert the binary data into
+ * standard text (using "encode"). To retrieve the original binary data from the
+ * b64-encoded text included inside the XML file, use "decode". Alternatively, these
+ * functions can also be used to "encrypt/decrypt" some critical data contained inside
+ * the XML (it's not a strong encryption at all, but sometimes it can be useful). */
+typedef struct XMLDLLENTRY XMLParserBase64Tool
+{
+public:
+ XMLParserBase64Tool(): buf(NULL),buflen(0){}
+ ~XMLParserBase64Tool();
+ void freeBuffer();///< Call this function when you have finished using this object to release memory used by the internal buffer.
+
+ /**
+ * @param formatted If "formatted"=true, some space will be reserved for a carriage-return every 72 chars. */
+ static int encodeLength(int inBufLen, char formatted=0); ///< return the length of the base64 string that encodes a data buffer of size inBufLen bytes.
+
+ /**
+ * The "base64Encode" function returns a string containing the base64 encoding of "inByteLen" bytes
+ * from "inByteBuf". If "formatted" parameter is true, then there will be a carriage-return every 72 chars.
+ * The string will be free'd when the XMLParserBase64Tool object is deleted.
+ * All returned strings are sharing the same memory space. */
+ XMLSTR encode(unsigned char *inByteBuf, unsigned int inByteLen, char formatted=0); ///< returns a pointer to an internal buffer containing the base64 string containing the binary data encoded from "inByteBuf"
+
+ /// returns the number of bytes which will be decoded from "inString".
+ static unsigned int decodeSize(XMLCSTR inString, XMLError *xe=NULL);
+
+ /**
+ * The "decode" function returns a pointer to a buffer containing the binary data decoded from "inString"
+ * The output buffer will be free'd when the XMLParserBase64Tool object is deleted.
+ * All output buffer are sharing the same memory space.
+ * @param inString If "instring" is malformed, NULL will be returned */
+ unsigned char* decode(XMLCSTR inString, int *outByteLen=NULL, XMLError *xe=NULL); ///< returns a pointer to an internal buffer containing the binary data decoded from "inString"
+
+ /**
+ * decodes data from "inString" to "outByteBuf". You need to provide the size (in byte) of "outByteBuf"
+ * in "inMaxByteOutBuflen". If "outByteBuf" is not large enough or if data is malformed, then "FALSE"
+ * will be returned; otherwise "TRUE". */
+ static unsigned char decode(XMLCSTR inString, unsigned char *outByteBuf, int inMaxByteOutBuflen, XMLError *xe=NULL); ///< deprecated.
+
+private:
+ void *buf;
+ int buflen;
+ void alloc(int newsize);
+}XMLParserBase64Tool;
+/** @} */
+
+#undef XMLDLLENTRY
+
+#endif