From a15854bd92db69fcd0b4444fe1b8fe3610a7acf6 Mon Sep 17 00:00:00 2001 From: Martin Lucina Date: Mon, 23 Jan 2012 08:53:19 +0100 Subject: Imported Upstream version 2.0.7.dfsg --- foreign/xmlParser/xmlParser.hpp | 762 ++++++++++++++++++++++++++++++++++++++++ 1 file changed, 762 insertions(+) create mode 100644 foreign/xmlParser/xmlParser.hpp (limited to 'foreign/xmlParser/xmlParser.hpp') diff --git a/foreign/xmlParser/xmlParser.hpp b/foreign/xmlParser/xmlParser.hpp new file mode 100644 index 0000000..321eed3 --- /dev/null +++ b/foreign/xmlParser/xmlParser.hpp @@ -0,0 +1,762 @@ +/****************************************************************************/ +/*! \mainpage XMLParser library + * \section intro_sec Introduction + * + * This is a basic XML parser written in ANSI C++ for portability. + * It works by using recursion and a node tree for breaking + * down the elements of an XML document. + + * Copyright (c) 2002, Frank Vanden Berghen + * All rights reserved. + * + * The following license terms apply to projects that are in some way related to + * the "ZeroMQ project", including applications + * using "ZeroMQ project" and tools developed + * for enhancing "ZeroMQ project". All other projects + * (not related to "ZeroMQ project") have to use this + * code under the Aladdin Free Public License (AFPL) + * See the file "AFPL-license.txt" for more informations about the AFPL license. + * (see http://www.artifex.com/downloads/doc/Public.htm for detailed AFPL terms) + * + * Redistribution and use in source and binary forms, with or without + * modification, are permitted provided that the following conditions are met: + * * Redistributions of source code must retain the above copyright + * notice, this list of conditions and the following disclaimer. + * * Redistributions in binary form must reproduce the above copyright + * notice, this list of conditions and the following disclaimer in the + * documentation and/or other materials provided with the distribution. + * * Neither the name of Frank Vanden Berghen nor the + * names of its contributors may be used to endorse or promote products + * derived from this software without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY Frank Vanden Berghen ``AS IS'' AND ANY + * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED + * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL BE LIABLE FOR ANY + * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES + * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; + * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND + * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS + * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + * @version V2.39 + * @author Frank Vanden Berghen + * + * \section tutorial First Tutorial + * You can follow a simple Tutorial to know the basics... + * + * \section usage General usage: How to include the XMLParser library inside your project. + * + * The library is composed of two files: xmlParser.cpp and + * xmlParser.h. These are the ONLY 2 files that you need when + * using the library inside your own projects. + * + * All the functions of the library are documented inside the comments of the file + * xmlParser.h. These comments can be transformed in + * full-fledged HTML documentation using the DOXYGEN software: simply type: "doxygen doxy.cfg" + * + * By default, the XMLParser library uses (char*) for string representation.To use the (wchar_t*) + * version of the library, you need to define the "_UNICODE" preprocessor definition variable + * (this is usually done inside your project definition file) (This is done automatically for you + * when using Visual Studio). + * + * \section example Advanced Tutorial and Many Examples of usage. + * + * Some very small introductory examples are described inside the Tutorial file + * xmlParser.html + * + * Some additional small examples are also inside the file xmlTest.cpp + * (for the "char*" version of the library) and inside the file + * xmlTestUnicode.cpp (for the "wchar_t*" + * version of the library). If you have a question, please review these additionnal examples + * before sending an e-mail to the author. + * + * To build the examples: + * - linux/unix: type "make" + * - solaris: type "make -f makefile.solaris" + * - windows: Visual Studio: double-click on xmlParser.dsw + * (under Visual Studio .NET, the .dsp and .dsw files will be automatically converted to .vcproj and .sln files) + * + * In order to build the examples you need some additional files: + * - linux/unix: makefile + * - solaris: makefile.solaris + * - windows: Visual Studio: *.dsp, xmlParser.dsw and also xmlParser.lib and xmlParser.dll + * + * \section debugging Debugging with the XMLParser library + * + * \subsection debugwin Debugging under WINDOWS + * + * Inside Visual C++, the "debug versions" of the memory allocation functions are + * very slow: Do not forget to compile in "release mode" to get maximum speed. + * When I have to debug a software that is using the XMLParser Library, it was usually + * a nightmare because the library was sooOOOoooo slow in debug mode (because of the + * slow memory allocations in Debug mode). To solve this + * problem, during all the debugging session, I use a very fast DLL version of the + * XMLParser Library (the DLL is compiled in release mode). Using the DLL version of + * the XMLParser Library allows me to have lightening XML parsing speed even in debug! + * Other than that, the DLL version is useless: In the release version of my tool, + * I always use the normal, ".cpp"-based, XMLParser Library (I simply include the + * xmlParser.cpp and + * xmlParser.h files into the project). + * + * The file XMLNodeAutoexp.txt contains some + * "tweaks" that improve substancially the display of the content of the XMLNode objects + * inside the Visual Studio Debugger. Believe me, once you have seen inside the debugger + * the "smooth" display of the XMLNode objects, you cannot live without it anymore! + * + * \subsection debuglinux Debugging under LINUX/UNIX + * + * The speed of the debug version of the XMLParser library is tolerable so no extra + * work.has been done. + * + ****************************************************************************/ + +#ifndef __INCLUDE_XML_NODE__ +#define __INCLUDE_XML_NODE__ + +#include + +#ifdef _UNICODE +// If you comment the next "define" line then the library will never "switch to" _UNICODE (wchar_t*) mode (16/32 bits per characters). +// This is useful when you get error messages like: +// 'XMLNode::openFileHelper' : cannot convert parameter 2 from 'const char [5]' to 'const wchar_t *' +// The _XMLWIDECHAR preprocessor variable force the XMLParser library into either utf16/32-mode (the proprocessor variable +// must be defined) or utf8-mode(the pre-processor variable must be undefined). +#define _XMLWIDECHAR +#endif + +#if defined(WIN32) || defined(UNDER_CE) || defined(_WIN32) || defined(WIN64) || defined(__BORLANDC__) +// comment the next line if you are under windows and the compiler is not Microsoft Visual Studio (6.0 or .NET) or Borland +#define _XMLWINDOWS +#endif + +#ifdef XMLDLLENTRY +#undef XMLDLLENTRY +#endif +#ifdef _USE_XMLPARSER_DLL +#ifdef _DLL_EXPORTS_ +#define XMLDLLENTRY __declspec(dllexport) +#else +#define XMLDLLENTRY __declspec(dllimport) +#endif +#else +#define XMLDLLENTRY +#endif + +// uncomment the next line if you want no support for wchar_t* (no need for the or libraries anymore to compile) +//#define XML_NO_WIDE_CHAR + +#ifdef XML_NO_WIDE_CHAR +#undef _XMLWINDOWS +#undef _XMLWIDECHAR +#endif + +#ifdef _XMLWINDOWS +#include +#else +#define XMLDLLENTRY +#ifndef XML_NO_WIDE_CHAR +#include // to have 'wcsrtombs' for ANSI version + // to have 'mbsrtowcs' for WIDECHAR version +#endif +#endif + +// Some common types for char set portable code +#ifdef _XMLWIDECHAR + #define _CXML(c) L ## c + #define XMLCSTR const wchar_t * + #define XMLSTR wchar_t * + #define XMLCHAR wchar_t +#else + #define _CXML(c) c + #define XMLCSTR const char * + #define XMLSTR char * + #define XMLCHAR char +#endif +#ifndef FALSE + #define FALSE 0 +#endif /* FALSE */ +#ifndef TRUE + #define TRUE 1 +#endif /* TRUE */ + + +/// Enumeration for XML parse errors. +typedef enum XMLError +{ + eXMLErrorNone = 0, + eXMLErrorMissingEndTag, + eXMLErrorNoXMLTagFound, + eXMLErrorEmpty, + eXMLErrorMissingTagName, + eXMLErrorMissingEndTagName, + eXMLErrorUnmatchedEndTag, + eXMLErrorUnmatchedEndClearTag, + eXMLErrorUnexpectedToken, + eXMLErrorNoElements, + eXMLErrorFileNotFound, + eXMLErrorFirstTagNotFound, + eXMLErrorUnknownCharacterEntity, + eXMLErrorCharacterCodeAbove255, + eXMLErrorCharConversionError, + eXMLErrorCannotOpenWriteFile, + eXMLErrorCannotWriteFile, + + eXMLErrorBase64DataSizeIsNotMultipleOf4, + eXMLErrorBase64DecodeIllegalCharacter, + eXMLErrorBase64DecodeTruncatedData, + eXMLErrorBase64DecodeBufferTooSmall +} XMLError; + + +/// Enumeration used to manage type of data. Use in conjunction with structure XMLNodeContents +typedef enum XMLElementType +{ + eNodeChild=0, + eNodeAttribute=1, + eNodeText=2, + eNodeClear=3, + eNodeNULL=4 +} XMLElementType; + +/// Structure used to obtain error details if the parse fails. +typedef struct XMLResults +{ + enum XMLError error; + int nLine,nColumn; +} XMLResults; + +/// Structure for XML clear (unformatted) node (usually comments) +typedef struct XMLClear { + XMLCSTR lpszValue; XMLCSTR lpszOpenTag; XMLCSTR lpszCloseTag; +} XMLClear; + +/// Structure for XML attribute. +typedef struct XMLAttribute { + XMLCSTR lpszName; XMLCSTR lpszValue; +} XMLAttribute; + +/// XMLElementPosition are not interchangeable with simple indexes +typedef int XMLElementPosition; + +struct XMLNodeContents; + +/** @defgroup XMLParserGeneral The XML parser */ + +/// Main Class representing a XML node +/** + * All operations are performed using this class. + * \note The constructors of the XMLNode class are protected, so use instead one of these four methods to get your first instance of XMLNode: + *
    + *
  • XMLNode::parseString
  • + *
  • XMLNode::parseFile
  • + *
  • XMLNode::openFileHelper
  • + *
  • XMLNode::createXMLTopNode (or XMLNode::createXMLTopNode_WOSD)
  • + *
*/ +typedef struct XMLDLLENTRY XMLNode +{ + private: + + struct XMLNodeDataTag; + + /// Constructors are protected, so use instead one of: XMLNode::parseString, XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode + XMLNode(struct XMLNodeDataTag *pParent, XMLSTR lpszName, char isDeclaration); + /// Constructors are protected, so use instead one of: XMLNode::parseString, XMLNode::parseFile, XMLNode::openFileHelper, XMLNode::createXMLTopNode + XMLNode(struct XMLNodeDataTag *p); + + public: + static XMLCSTR getVersion();///< Return the XMLParser library version number + + /** @defgroup conversions Parsing XML files/strings to an XMLNode structure and Rendering XMLNode's to files/string. + * @ingroup XMLParserGeneral + * @{ */ + + /// Parse an XML string and return the root of a XMLNode tree representing the string. + static XMLNode parseString (XMLCSTR lpXMLString, XMLCSTR tag=NULL, XMLResults *pResults=NULL); + /**< The "parseString" function parse an XML string and return the root of a XMLNode tree. The "opposite" of this function is + * the function "createXMLString" that re-creates an XML string from an XMLNode tree. If the XML document is corrupted, the + * "parseString" method will initialize the "pResults" variable with some information that can be used to trace the error. + * If you still want to parse the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the + * beginning of the "xmlParser.cpp" file. + * + * @param lpXMLString the XML string to parse + * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (). + * @param pResults a pointer to a XMLResults variable that will contain some information that can be used to trace the XML parsing error. You can have a user-friendly explanation of the parsing error with the "getError" function. + */ + + /// Parse an XML file and return the root of a XMLNode tree representing the file. + static XMLNode parseFile (XMLCSTR filename, XMLCSTR tag=NULL, XMLResults *pResults=NULL); + /**< The "parseFile" function parse an XML file and return the root of a XMLNode tree. The "opposite" of this function is + * the function "writeToFile" that re-creates an XML file from an XMLNode tree. If the XML document is corrupted, the + * "parseFile" method will initialize the "pResults" variable with some information that can be used to trace the error. + * If you still want to parse the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the + * beginning of the "xmlParser.cpp" file. + * + * @param filename the path to the XML file to parse + * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (). + * @param pResults a pointer to a XMLResults variable that will contain some information that can be used to trace the XML parsing error. You can have a user-friendly explanation of the parsing error with the "getError" function. + */ + + /// Parse an XML file and return the root of a XMLNode tree representing the file. A very crude error checking is made. An attempt to guess the Char Encoding used in the file is made. + static XMLNode openFileHelper(XMLCSTR filename, XMLCSTR tag=NULL); + /**< The "openFileHelper" function reports to the screen all the warnings and errors that occurred during parsing of the XML file. + * This function also tries to guess char Encoding (UTF-8, ASCII or SHIT-JIS) based on the first 200 bytes of the file. Since each + * application has its own way to report and deal with errors, you should rather use the "parseFile" function to parse XML files + * and program yourself thereafter an "error reporting" tailored for your needs (instead of using the very crude "error reporting" + * mechanism included inside the "openFileHelper" function). + * + * If the XML document is corrupted, the "openFileHelper" method will: + * - display an error message on the console (or inside a messageBox for windows). + * - stop execution (exit). + * + * I strongly suggest that you write your own "openFileHelper" method tailored to your needs. If you still want to parse + * the file, you can use the APPROXIMATE_PARSING option as explained inside the note at the beginning of the "xmlParser.cpp" file. + * + * @param filename the path of the XML file to parse. + * @param tag the name of the first tag inside the XML file. If the tag parameter is omitted, this function returns a node that represents the head of the xml document including the declaration term (). + */ + + static XMLCSTR getError(XMLError error); ///< this gives you a user-friendly explanation of the parsing error + + /// Create an XML string starting from the current XMLNode. + XMLSTR createXMLString(int nFormat=1, int *pnSize=NULL) const; + /**< The returned string should be free'd using the "freeXMLString" function. + * + * If nFormat==0, no formatting is required otherwise this returns an user friendly XML string from a given element + * with appropriate white spaces and carriage returns. if pnSize is given it returns the size in character of the string. */ + + /// Save the content of an xmlNode inside a file + XMLError writeToFile(XMLCSTR filename, + const char *encoding=NULL, + char nFormat=1) const; + /**< If nFormat==0, no formatting is required otherwise this returns an user friendly XML string from a given element with appropriate white spaces and carriage returns. + * If the global parameter "characterEncoding==encoding_UTF8", then the "encoding" parameter is ignored and always set to "utf-8". + * If the global parameter "characterEncoding==encoding_ShiftJIS", then the "encoding" parameter is ignored and always set to "SHIFT-JIS". + * If "_XMLWIDECHAR=1", then the "encoding" parameter is ignored and always set to "utf-16". + * If no "encoding" parameter is given the "ISO-8859-1" encoding is used. */ + /** @} */ + + /** @defgroup navigate Navigate the XMLNode structure + * @ingroup XMLParserGeneral + * @{ */ + XMLCSTR getName() const; ///< name of the node + XMLCSTR getText(int i=0) const; ///< return ith text field + int nText() const; ///< nbr of text field + XMLNode getParentNode() const; ///< return the parent node + XMLNode getChildNode(int i=0) const; ///< return ith child node + XMLNode getChildNode(XMLCSTR name, int i) const; ///< return ith child node with specific name (return an empty node if failing). If i==-1, this returns the last XMLNode with the given name. + XMLNode getChildNode(XMLCSTR name, int *i=NULL) const; ///< return next child node with specific name (return an empty node if failing) + XMLNode getChildNodeWithAttribute(XMLCSTR tagName, + XMLCSTR attributeName, + XMLCSTR attributeValue=NULL, + int *i=NULL) const; ///< return child node with specific name/attribute (return an empty node if failing) + XMLNode getChildNodeByPath(XMLCSTR path, char createNodeIfMissing=0, XMLCHAR sep='/'); + ///< return the first child node with specific path + XMLNode getChildNodeByPathNonConst(XMLSTR path, char createNodeIfMissing=0, XMLCHAR sep='/'); + ///< return the first child node with specific path. + + int nChildNode(XMLCSTR name) const; ///< return the number of child node with specific name + int nChildNode() const; ///< nbr of child node + XMLAttribute getAttribute(int i=0) const; ///< return ith attribute + XMLCSTR getAttributeName(int i=0) const; ///< return ith attribute name + XMLCSTR getAttributeValue(int i=0) const; ///< return ith attribute value + char isAttributeSet(XMLCSTR name) const; ///< test if an attribute with a specific name is given + XMLCSTR getAttribute(XMLCSTR name, int i) const; ///< return ith attribute content with specific name (return a NULL if failing) + XMLCSTR getAttribute(XMLCSTR name, int *i=NULL) const; ///< return next attribute content with specific name (return a NULL if failing) + int nAttribute() const; ///< nbr of attribute + XMLClear getClear(int i=0) const; ///< return ith clear field (comments) + int nClear() const; ///< nbr of clear field + XMLNodeContents enumContents(XMLElementPosition i) const; ///< enumerate all the different contents (attribute,child,text, clear) of the current XMLNode. The order is reflecting the order of the original file/string. NOTE: 0 <= i < nElement(); + int nElement() const; ///< nbr of different contents for current node + char isEmpty() const; ///< is this node Empty? + char isDeclaration() const; ///< is this node a declaration + XMLNode deepCopy() const; ///< deep copy (duplicate/clone) a XMLNode + static XMLNode emptyNode(); ///< return XMLNode::emptyXMLNode; + /** @} */ + + ~XMLNode(); + XMLNode(const XMLNode &A); ///< to allow shallow/fast copy: + XMLNode& operator=( const XMLNode& A ); ///< to allow shallow/fast copy: + + XMLNode(): d(NULL){}; + static XMLNode emptyXMLNode; + static XMLClear emptyXMLClear; + static XMLAttribute emptyXMLAttribute; + + /** @defgroup xmlModify Create or Update the XMLNode structure + * @ingroup XMLParserGeneral + * The functions in this group allows you to create from scratch (or update) a XMLNode structure. Start by creating your top + * node with the "createXMLTopNode" function and then add new nodes with the "addChild" function. The parameter 'pos' gives + * the position where the childNode, the text or the XMLClearTag will be inserted. The default value (pos=-1) inserts at the + * end. The value (pos=0) insert at the beginning (Insertion at the beginning is slower than at the end).
+ * + * REMARK: 0 <= pos < nChild()+nText()+nClear()
+ */ + + /** @defgroup creation Creating from scratch a XMLNode structure + * @ingroup xmlModify + * @{ */ + static XMLNode createXMLTopNode(XMLCSTR lpszName, char isDeclaration=FALSE); ///< Create the top node of an XMLNode structure + XMLNode addChild(XMLCSTR lpszName, char isDeclaration=FALSE, XMLElementPosition pos=-1); ///< Add a new child node + XMLNode addChild(XMLNode nodeToAdd, XMLElementPosition pos=-1); ///< If the "nodeToAdd" has some parents, it will be detached from it's parents before being attached to the current XMLNode + XMLAttribute *addAttribute(XMLCSTR lpszName, XMLCSTR lpszValuev); ///< Add a new attribute + XMLCSTR addText(XMLCSTR lpszValue, XMLElementPosition pos=-1); ///< Add a new text content + XMLClear *addClear(XMLCSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, XMLElementPosition pos=-1); + /**< Add a new clear tag + * @param lpszOpen default value "" + */ + /** @} */ + + /** @defgroup xmlUpdate Updating Nodes + * @ingroup xmlModify + * Some update functions: + * @{ + */ + XMLCSTR updateName(XMLCSTR lpszName); ///< change node's name + XMLAttribute *updateAttribute(XMLAttribute *newAttribute, XMLAttribute *oldAttribute); ///< if the attribute to update is missing, a new one will be added + XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName=NULL,int i=0); ///< if the attribute to update is missing, a new one will be added + XMLAttribute *updateAttribute(XMLCSTR lpszNewValue, XMLCSTR lpszNewName,XMLCSTR lpszOldName);///< set lpszNewName=NULL if you don't want to change the name of the attribute if the attribute to update is missing, a new one will be added + XMLCSTR updateText(XMLCSTR lpszNewValue, int i=0); ///< if the text to update is missing, a new one will be added + XMLCSTR updateText(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the text to update is missing, a new one will be added + XMLClear *updateClear(XMLCSTR lpszNewContent, int i=0); ///< if the clearTag to update is missing, a new one will be added + XMLClear *updateClear(XMLClear *newP,XMLClear *oldP); ///< if the clearTag to update is missing, a new one will be added + XMLClear *updateClear(XMLCSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the clearTag to update is missing, a new one will be added + /** @} */ + + /** @defgroup xmlDelete Deleting Nodes or Attributes + * @ingroup xmlModify + * Some deletion functions: + * @{ + */ + /// The "deleteNodeContent" function forces the deletion of the content of this XMLNode and the subtree. + void deleteNodeContent(); + /**< \note The XMLNode instances that are referring to the part of the subtree that has been deleted CANNOT be used anymore!!. Unexpected results will occur if you continue using them. */ + void deleteAttribute(int i=0); ///< Delete the ith attribute of the current XMLNode + void deleteAttribute(XMLCSTR lpszName); ///< Delete the attribute with the given name (the "strcmp" function is used to find the right attribute) + void deleteAttribute(XMLAttribute *anAttribute); ///< Delete the attribute with the name "anAttribute->lpszName" (the "strcmp" function is used to find the right attribute) + void deleteText(int i=0); ///< Delete the Ith text content of the current XMLNode + void deleteText(XMLCSTR lpszValue); ///< Delete the text content "lpszValue" inside the current XMLNode (direct "pointer-to-pointer" comparison is used to find the right text) + void deleteClear(int i=0); ///< Delete the Ith clear tag inside the current XMLNode + void deleteClear(XMLCSTR lpszValue); ///< Delete the clear tag "lpszValue" inside the current XMLNode (direct "pointer-to-pointer" comparison is used to find the clear tag) + void deleteClear(XMLClear *p); ///< Delete the clear tag "p" inside the current XMLNode (direct "pointer-to-pointer" comparison on the lpszName of the clear tag is used to find the clear tag) + /** @} */ + + /** @defgroup xmlWOSD ???_WOSD functions. + * @ingroup xmlModify + * The strings given as parameters for the "add" and "update" methods that have a name with + * the postfix "_WOSD" (that means "WithOut String Duplication")(for example "addText_WOSD") + * will be free'd by the XMLNode class. For example, it means that this is incorrect: + * \code + * xNode.addText_WOSD("foo"); + * xNode.updateAttribute_WOSD("#newcolor" ,NULL,"color"); + * \endcode + * In opposition, this is correct: + * \code + * xNode.addText("foo"); + * xNode.addText_WOSD(stringDup("foo")); + * xNode.updateAttribute("#newcolor" ,NULL,"color"); + * xNode.updateAttribute_WOSD(stringDup("#newcolor"),NULL,"color"); + * \endcode + * Typically, you will never do: + * \code + * char *b=(char*)malloc(...); + * xNode.addText(b); + * free(b); + * \endcode + * ... but rather: + * \code + * char *b=(char*)malloc(...); + * xNode.addText_WOSD(b); + * \endcode + * ('free(b)' is performed by the XMLNode class) + * @{ */ + static XMLNode createXMLTopNode_WOSD(XMLSTR lpszName, char isDeclaration=FALSE); ///< Create the top node of an XMLNode structure + XMLNode addChild_WOSD(XMLSTR lpszName, char isDeclaration=FALSE, XMLElementPosition pos=-1); ///< Add a new child node + XMLAttribute *addAttribute_WOSD(XMLSTR lpszName, XMLSTR lpszValue); ///< Add a new attribute + XMLCSTR addText_WOSD(XMLSTR lpszValue, XMLElementPosition pos=-1); ///< Add a new text content + XMLClear *addClear_WOSD(XMLSTR lpszValue, XMLCSTR lpszOpen=NULL, XMLCSTR lpszClose=NULL, XMLElementPosition pos=-1); ///< Add a new clear Tag + + XMLCSTR updateName_WOSD(XMLSTR lpszName); ///< change node's name + XMLAttribute *updateAttribute_WOSD(XMLAttribute *newAttribute, XMLAttribute *oldAttribute); ///< if the attribute to update is missing, a new one will be added + XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName=NULL,int i=0); ///< if the attribute to update is missing, a new one will be added + XMLAttribute *updateAttribute_WOSD(XMLSTR lpszNewValue, XMLSTR lpszNewName,XMLCSTR lpszOldName); ///< set lpszNewName=NULL if you don't want to change the name of the attribute if the attribute to update is missing, a new one will be added + XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, int i=0); ///< if the text to update is missing, a new one will be added + XMLCSTR updateText_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the text to update is missing, a new one will be added + XMLClear *updateClear_WOSD(XMLSTR lpszNewContent, int i=0); ///< if the clearTag to update is missing, a new one will be added + XMLClear *updateClear_WOSD(XMLClear *newP,XMLClear *oldP); ///< if the clearTag to update is missing, a new one will be added + XMLClear *updateClear_WOSD(XMLSTR lpszNewValue, XMLCSTR lpszOldValue); ///< if the clearTag to update is missing, a new one will be added + /** @} */ + + /** @defgroup xmlPosition Position helper functions (use in conjunction with the update&add functions + * @ingroup xmlModify + * These are some useful functions when you want to insert a childNode, a text or a XMLClearTag in the + * middle (at a specified position) of a XMLNode tree already constructed. The value returned by these + * methods is to be used as last parameter (parameter 'pos') of addChild, addText or addClear. + * @{ */ + XMLElementPosition positionOfText(int i=0) const; + XMLElementPosition positionOfText(XMLCSTR lpszValue) const; + XMLElementPosition positionOfClear(int i=0) const; + XMLElementPosition positionOfClear(XMLCSTR lpszValue) const; + XMLElementPosition positionOfClear(XMLClear *a) const; + XMLElementPosition positionOfChildNode(int i=0) const; + XMLElementPosition positionOfChildNode(XMLNode x) const; + XMLElementPosition positionOfChildNode(XMLCSTR name, int i=0) const; ///< return the position of the ith childNode with the specified name if (name==NULL) return the position of the ith childNode + /** @} */ + + /// Enumeration for XML character encoding. + typedef enum XMLCharEncoding + { + char_encoding_error=0, + char_encoding_UTF8=1, + char_encoding_legacy=2, + char_encoding_ShiftJIS=3, + char_encoding_GB2312=4, + char_encoding_Big5=5, + char_encoding_GBK=6 // this is actually the same as Big5 + } XMLCharEncoding; + + /** \addtogroup conversions + * @{ */ + + /// Sets the global options for the conversions + static char setGlobalOptions(XMLCharEncoding characterEncoding=XMLNode::char_encoding_UTF8, char guessWideCharChars=1, + char dropWhiteSpace=1, char removeCommentsInMiddleOfText=1); + /**< The "setGlobalOptions" function allows you to change four global parameters that affect string & file + * parsing. First of all, you most-probably will never have to change these 3 global parameters. + * + * @param guessWideCharChars If "guessWideCharChars"=1 and if this library is compiled in WideChar mode, then the + * XMLNode::parseFile and XMLNode::openFileHelper functions will test if the file contains ASCII + * characters. If this is the case, then the file will be loaded and converted in memory to + * WideChar before being parsed. If 0, no conversion will be performed. + * + * @param guessWideCharChars If "guessWideCharChars"=1 and if this library is compiled in ASCII/UTF8/char* mode, then the + * XMLNode::parseFile and XMLNode::openFileHelper functions will test if the file contains WideChar + * characters. If this is the case, then the file will be loaded and converted in memory to + * ASCII/UTF8/char* before being parsed. If 0, no conversion will be performed. + * + * @param characterEncoding This parameter is only meaningful when compiling in char* mode (multibyte character mode). + * In wchar_t* (wide char mode), this parameter is ignored. This parameter should be one of the + * three currently recognized encodings: XMLNode::encoding_UTF8, XMLNode::encoding_ascii, + * XMLNode::encoding_ShiftJIS. + * + * @param dropWhiteSpace In most situations, text fields containing only white spaces (and carriage returns) + * are useless. Even more, these "empty" text fields are annoying because they increase the + * complexity of the user's code for parsing. So, 99% of the time, it's better to drop + * the "empty" text fields. However The XML specification indicates that no white spaces + * should be lost when parsing the file. So to be perfectly XML-compliant, you should set + * dropWhiteSpace=0. A note of caution: if you set "dropWhiteSpace=0", the parser will be + * slower and your code will be more complex. + * + * @param removeCommentsInMiddleOfText To explain this parameter, let's consider this code: + * \code + * XMLNode x=XMLNode::parseString("foobarchu","a"); + * \endcode + * If removeCommentsInMiddleOfText=0, then we will have: + * \code + * x.getText(0) -> "foo" + * x.getText(1) -> "bar" + * x.getText(2) -> "chu" + * x.getClear(0) --> "" + * x.getClear(1) --> "" + * \endcode + * If removeCommentsInMiddleOfText=1, then we will have: + * \code + * x.getText(0) -> "foobar" + * x.getText(1) -> "chu" + * x.getClear(0) --> "" + * \endcode + * + * \return "0" when there are no errors. If you try to set an unrecognized encoding then the return value will be "1" to signal an error. + * + * \note Sometime, it's useful to set "guessWideCharChars=0" to disable any conversion + * because the test to detect the file-type (ASCII/UTF8/char* or WideChar) may fail (rarely). */ + + /// Guess the character encoding of the string (ascii, utf8 or shift-JIS) + static XMLCharEncoding guessCharEncoding(void *buffer, int bufLen, char useXMLEncodingAttribute=1); + /**< The "guessCharEncoding" function try to guess the character encoding. You most-probably will never + * have to use this function. It then returns the appropriate value of the global parameter + * "characterEncoding" described in the XMLNode::setGlobalOptions. The guess is based on the content of a buffer of length + * "bufLen" bytes that contains the first bytes (minimum 25 bytes; 200 bytes is a good value) of the + * file to be parsed. The XMLNode::openFileHelper function is using this function to automatically compute + * the value of the "characterEncoding" global parameter. There are several heuristics used to do the + * guess. One of the heuristic is based on the "encoding" attribute. The original XML specifications + * forbids to use this attribute to do the guess but you can still use it if you set + * "useXMLEncodingAttribute" to 1 (this is the default behavior and the behavior of most parsers). + * If an inconsistency in the encoding is detected, then the return value is "0". */ + /** @} */ + + private: + // these are functions and structures used internally by the XMLNode class (don't bother about them): + + typedef struct XMLNodeDataTag // to allow shallow copy and "intelligent/smart" pointers (automatic delete): + { + XMLCSTR lpszName; // Element name (=NULL if root) + int nChild, // Number of child nodes + nText, // Number of text fields + nClear, // Number of Clear fields (comments) + nAttribute; // Number of attributes + char isDeclaration; // Whether node is an XML declaration - '' + struct XMLNodeDataTag *pParent; // Pointer to parent element (=NULL if root) + XMLNode *pChild; // Array of child nodes + XMLCSTR *pText; // Array of text fields + XMLClear *pClear; // Array of clear fields + XMLAttribute *pAttribute; // Array of attributes + int *pOrder; // order of the child_nodes,text_fields,clear_fields + int ref_count; // for garbage collection (smart pointers) + } XMLNodeData; + XMLNodeData *d; + + char parseClearTag(void *px, void *pa); + char maybeAddTxT(void *pa, XMLCSTR tokenPStr); + int ParseXMLElement(void *pXML); + void *addToOrder(int memInc, int *_pos, int nc, void *p, int size, XMLElementType xtype); + int indexText(XMLCSTR lpszValue) const; + int indexClear(XMLCSTR lpszValue) const; + XMLNode addChild_priv(int,XMLSTR,char,int); + XMLAttribute *addAttribute_priv(int,XMLSTR,XMLSTR); + XMLCSTR addText_priv(int,XMLSTR,int); + XMLClear *addClear_priv(int,XMLSTR,XMLCSTR,XMLCSTR,int); + void emptyTheNode(char force); + static inline XMLElementPosition findPosition(XMLNodeData *d, int index, XMLElementType xtype); + static int CreateXMLStringR(XMLNodeData *pEntry, XMLSTR lpszMarker, int nFormat); + static int removeOrderElement(XMLNodeData *d, XMLElementType t, int index); + static void exactMemory(XMLNodeData *d); + static int detachFromParent(XMLNodeData *d); +} XMLNode; + +/// This structure is given by the function XMLNode::enumContents. +typedef struct XMLNodeContents +{ + /// This dictates what's the content of the XMLNodeContent + enum XMLElementType etype; + /**< should be an union to access the appropriate data. Compiler does not allow union of object with constructor... too bad. */ + XMLNode child; + XMLAttribute attrib; + XMLCSTR text; + XMLClear clear; + +} XMLNodeContents; + +/** @defgroup StringAlloc String Allocation/Free functions + * @ingroup xmlModify + * @{ */ +/// Duplicate (copy in a new allocated buffer) the source string. +XMLDLLENTRY XMLSTR stringDup(XMLCSTR source, int cbData=-1); +/**< This is + * a very handy function when used with all the "XMLNode::*_WOSD" functions (\link xmlWOSD \endlink). + * @param cbData If !=0 then cbData is the number of chars to duplicate. New strings allocated with + * this function should be free'd using the "freeXMLString" function. */ + +/// to free the string allocated inside the "stringDup" function or the "createXMLString" function. +XMLDLLENTRY void freeXMLString(XMLSTR t); // {free(t);} +/** @} */ + +/** @defgroup atoX ato? like functions + * @ingroup XMLParserGeneral + * The "xmlto?" functions are equivalents to the atoi, atol, atof functions. + * The only difference is: If the variable "xmlString" is NULL, than the return value + * is "defautValue". These 6 functions are only here as "convenience" functions for the + * user (they are not used inside the XMLparser). If you don't need them, you can + * delete them without any trouble. + * + * @{ */ +XMLDLLENTRY char xmltob(XMLCSTR xmlString,char defautValue=0); +XMLDLLENTRY int xmltoi(XMLCSTR xmlString,int defautValue=0); +XMLDLLENTRY long xmltol(XMLCSTR xmlString,long defautValue=0); +XMLDLLENTRY double xmltof(XMLCSTR xmlString,double defautValue=.0); +XMLDLLENTRY XMLCSTR xmltoa(XMLCSTR xmlString,XMLCSTR defautValue=_CXML("")); +XMLDLLENTRY XMLCHAR xmltoc(XMLCSTR xmlString,XMLCHAR defautValue=_CXML('\0')); +/** @} */ + +/** @defgroup ToXMLStringTool Helper class to create XML files using "printf", "fprintf", "cout",... functions. + * @ingroup XMLParserGeneral + * @{ */ +/// Helper class to create XML files using "printf", "fprintf", "cout",... functions. +/** The ToXMLStringTool class helps you creating XML files using "printf", "fprintf", "cout",... functions. + * The "ToXMLStringTool" class is processing strings so that all the characters + * &,",',<,> are replaced by their XML equivalent: + * \verbatim &, ", ', <, > \endverbatim + * Using the "ToXMLStringTool class" and the "fprintf function" is THE most efficient + * way to produce VERY large XML documents VERY fast. + * \note If you are creating from scratch an XML file using the provided XMLNode class + * you must not use the "ToXMLStringTool" class (because the "XMLNode" class does the + * processing job for you during rendering).*/ +typedef struct XMLDLLENTRY ToXMLStringTool +{ +public: + ToXMLStringTool(): buf(NULL),buflen(0){} + ~ToXMLStringTool(); + void freeBuffer();///