/* Copyright (c) 2007-2010 iMatix Corporation This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program. If not, see . */ #ifndef __ZMQ_SOCKET_BASE_HPP_INCLUDED__ #define __ZMQ_SOCKET_BASE_HPP_INCLUDED__ #include #include #include #include "../include/zmq.h" #include "i_endpoint.hpp" #include "object.hpp" #include "yarray_item.hpp" #include "mutex.hpp" #include "options.hpp" #include "stdint.hpp" #include "atomic_counter.hpp" #include "stdint.hpp" #include "blob.hpp" namespace zmq { class socket_base_t : public object_t, public i_endpoint, public yarray_item_t { public: socket_base_t (class app_thread_t *parent_); // Interface for communication with the API layer. int setsockopt (int option_, const void *optval_, size_t optvallen_); int getsockopt (int option_, void *optval_, size_t *optvallen_); int bind (const char *addr_); int connect (const char *addr_); int send (zmq_msg_t *msg_, int flags_); int recv (zmq_msg_t *msg_, int flags_); int close (); // When another owned object wants to send command to this object // it calls this function to let it know it should not shut down // before the command is delivered. void inc_seqnum (); // This function is used by the polling mechanism to determine // whether the socket belongs to the application thread the poll // is called from. class app_thread_t *get_thread (); // These functions are used by the polling mechanism to determine // which events are to be reported from this socket. bool has_in (); bool has_out (); // The list of sessions cannot be accessed via inter-thread // commands as it is unacceptable to wait for the completion of the // action till user application yields control of the application // thread to 0MQ. Locking is used instead. // There are two distinct types of sessions: those identified by name // and those identified by ordinal number. Thus two sets of session // management functions. bool register_session (const blob_t &peer_identity_, class session_t *session_); void unregister_session (const blob_t &peer_identity_); class session_t *find_session (const blob_t &peer_identity_); uint64_t register_session (class session_t *session_); void unregister_session (uint64_t ordinal_); class session_t *find_session (uint64_t ordinal_); // i_endpoint interface implementation. void attach_pipes (class reader_t *inpipe_, class writer_t *outpipe_, const blob_t &peer_identity_); void detach_inpipe (class reader_t *pipe_); void detach_outpipe (class writer_t *pipe_); void kill (class reader_t *pipe_); void revive (class reader_t *pipe_); void revive (class writer_t *pipe_); protected: // Destructor is protected. Socket is closed using 'close' function. virtual ~socket_base_t (); // Pipe management is done by individual socket types. virtual void xattach_pipes (class reader_t *inpipe_, class writer_t *outpipe_, const blob_t &peer_identity_) = 0; virtual void xdetach_inpipe (class reader_t *pipe_) = 0; virtual void xdetach_outpipe (class writer_t *pipe_) = 0; virtual void xkill (class reader_t *pipe_) = 0; virtual void xrevive (class reader_t *pipe_) = 0; virtual void xrevive (class writer_t *pipe_) = 0; // Actual algorithms are to be defined by individual socket types. virtual int xsetsockopt (int option_, const void *optval_, size_t optvallen_) = 0; virtual int xsend (zmq_msg_t *msg_, int options_) = 0; virtual int xrecv (zmq_msg_t *msg_, int options_) = 0; virtual bool xhas_in () = 0; virtual bool xhas_out () = 0; // Socket options. options_t options; private: // Handlers for incoming commands. void process_own (class owned_t *object_); void process_bind (class reader_t *in_pipe_, class writer_t *out_pipe_, const blob_t &peer_identity_); void process_term_req (class owned_t *object_); void process_term_ack (); void process_seqnum (); // List of all I/O objects owned by this socket. The socket is // responsible for deallocating them before it quits. typedef std::set io_objects_t; io_objects_t io_objects; // Number of I/O objects that were already asked to terminate // but haven't acknowledged it yet. int pending_term_acks; // Number of messages received since last command processing. int ticks; // If true there's a half-read message in the socket. bool rcvmore; // Application thread the socket lives in. class app_thread_t *app_thread; // If true, socket is already shutting down. No new work should be // started. bool shutting_down; // Sequence number of the last command sent to this object. atomic_counter_t sent_seqnum; // Sequence number of the last command processed by this object. uint64_t processed_seqnum; // Lists of existing sessions. This lists are never referenced from // within the socket, instead they are used by I/O objects owned by // the socket. As those objects can live in different threads, // the access is synchronised by mutex. typedef std::map named_sessions_t; named_sessions_t named_sessions; typedef std::map unnamed_sessions_t; unnamed_sessions_t unnamed_sessions; uint64_t next_ordinal; mutex_t sessions_sync; socket_base_t (const socket_base_t&); void operator = (const socket_base_t&); }; } #endif