/*
Copyright (c) 2007-2010 iMatix Corporation
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see .
*/
#ifndef __ZMQ_YPIPE_HPP_INCLUDED__
#define __ZMQ_YPIPE_HPP_INCLUDED__
#include "atomic_ptr.hpp"
#include "yqueue.hpp"
#include "platform.hpp"
namespace zmq
{
// Lock-free queue implementation.
// Only a single thread can read from the pipe at any specific moment.
// Only a single thread can write to the pipe at any specific moment.
// T is the type of the object in the queue.
// N is granularity of the pipe, i.e. how many items are needed to
// perform next memory allocation.
template class ypipe_t
{
public:
// Initialises the pipe.
inline ypipe_t ()
{
// Insert terminator element into the queue.
queue.push ();
// Let all the pointers to point to the terminator.
// (unless pipe is dead, in which case c is set to NULL).
r = w = f = &queue.back ();
c.set (&queue.back ());
}
// Following function (write) deliberately copies uninitialised data
// when used with zmq_msg. Initialising the VSM body for
// non-VSM messages won't be good for performance.
#ifdef ZMQ_HAVE_OPENVMS
#pragma message save
#pragma message disable(UNINIT)
#endif
// Write an item to the pipe. Don't flush it yet. If incomplete is
// set to true the item is assumed to be continued by items
// subsequently written to the pipe. Incomplete items are never
// flushed down the stream.
inline void write (const T &value_, bool incomplete_)
{
// Place the value to the queue, add new terminator element.
queue.back () = value_;
queue.push ();
// Move the "flush up to here" poiter.
if (!incomplete_)
f = &queue.back ();
}
#ifdef ZMQ_HAVE_OPENVMS
#pragma message restore
#endif
// Pop an incomplete item from the pipe. Returns true is such
// item exists, false otherwise.
inline bool unwrite (T *value_)
{
if (f == &queue.back ())
return false;
queue.unpush ();
*value_ = queue.back ();
return true;
}
// Flush all the completed items into the pipe. Returns false if
// the reader thread is sleeping. In that case, caller is obliged to
// wake the reader up before using the pipe again.
inline bool flush ()
{
// If there are no un-flushed items, do nothing.
if (w == f)
return true;
// Try to set 'c' to 'f'.
if (c.cas (w, f) != w) {
// Compare-and-swap was unseccessful because 'c' is NULL.
// This means that the reader is asleep. Therefore we don't
// care about thread-safeness and update c in non-atomic
// manner. We'll return false to let the caller know
// that reader is sleeping.
c.set (f);
w = f;
return false;
}
// Reader is alive. Nothing special to do now. Just move
// the 'first un-flushed item' pointer to 'f'.
w = f;
return true;
}
// Check whether item is available for reading.
inline bool check_read ()
{
// Was the value prefetched already? If so, return.
if (&queue.front () != r)
return true;
// There's no prefetched value, so let us prefetch more values.
// Prefetching is to simply retrieve the
// pointer from c in atomic fashion. If there are no
// items to prefetch, set c to NULL (using compare-and-swap).
r = c.cas (&queue.front (), NULL);
// If there are no elements prefetched, exit.
// During pipe's lifetime r should never be NULL, however,
// it can happen during pipe shutdown when items
// are being deallocated.
if (&queue.front () == r || !r)
return false;
// There was at least one value prefetched.
return true;
}
// Reads an item from the pipe. Returns false if there is no value.
// available.
inline bool read (T *value_)
{
// Try to prefetch a value.
if (!check_read ())
return false;
// There was at least one value prefetched.
// Return it to the caller.
*value_ = queue.front ();
queue.pop ();
return true;
}
protected:
// Allocation-efficient queue to store pipe items.
// Front of the queue points to the first prefetched item, back of
// the pipe points to last un-flushed item. Front is used only by
// reader thread, while back is used only by writer thread.
yqueue_t queue;
// Points to the first un-flushed item. This variable is used
// exclusively by writer thread.
T *w;
// Points to the first un-prefetched item. This variable is used
// exclusively by reader thread.
T *r;
// Points to the first item to be flushed in the future.
T *f;
// The single point of contention between writer and reader thread.
// Points past the last flushed item. If it is NULL,
// reader is asleep. This pointer should be always accessed using
// atomic operations.
atomic_ptr_t c;
// Disable copying of ypipe object.
ypipe_t (const ypipe_t&);
void operator = (const ypipe_t&);
};
}
#endif