blob: 21d1838aeb8c7d678dac4d7526e7009ea245403b (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
|
/*
Copyright (c) 2007-2010 iMatix Corporation
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_I_INOUT_HPP_INCLUDED__
#define __ZMQ_I_INOUT_HPP_INCLUDED__
#include "../include/zmq.h"
#include "stdint.hpp"
namespace zmq
{
struct i_inout
{
virtual ~i_inout () {}
// Engine asks to get a message to send to the network.
virtual bool read (::zmq_msg_t *msg_) = 0;
// Engine sends the incoming message further on downstream.
virtual bool write (::zmq_msg_t *msg_) = 0;
// Flush all the previously written messages downstream.
virtual void flush () = 0;
// Drop all the references to the engine. The parameter is the object
// to use to reconnect. If reconnection is not required, the argument
// is set to NULL.
virtual void detach (class owned_t *reconnecter_) = 0;
// Returns least loaded I/O thread.
virtual class io_thread_t *get_io_thread () = 0;
// Return pointer to the owning socket.
virtual class socket_base_t *get_owner () = 0;
// Return ordinal number of the session.
virtual uint64_t get_ordinal () = 0;
};
}
#endif
|