From 4ed70a930202b103e7e80b8dc925e0aaa4622595 Mon Sep 17 00:00:00 2001 From: Martin Sustrik Date: Wed, 29 Jul 2009 12:07:54 +0200 Subject: initial commit --- src/socket_base.hpp | 96 +++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 96 insertions(+) create mode 100644 src/socket_base.hpp (limited to 'src/socket_base.hpp') diff --git a/src/socket_base.hpp b/src/socket_base.hpp new file mode 100644 index 0000000..ed0272a --- /dev/null +++ b/src/socket_base.hpp @@ -0,0 +1,96 @@ +/* + Copyright (c) 2007-2009 FastMQ Inc. + + This file is part of 0MQ. + + 0MQ is free software; you can redistribute it and/or modify it under + the terms of the Lesser GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + 0MQ is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + Lesser GNU General Public License for more details. + + You should have received a copy of the Lesser GNU General Public License + along with this program. If not, see . +*/ + +#ifndef __ZS_SOCKET_BASE_HPP_INCLUDED__ +#define __ZS_SOCKET_BASE_HPP_INCLUDED__ + +#include + +#include "i_engine.hpp" +#include "i_api.hpp" +#include "object.hpp" + +namespace zs +{ + + class socket_base_t : public object_t, public i_engine, public i_api + { + public: + + // TODO: Possibly, session can be attached to the engine using + // attach function. + socket_base_t (class app_thread_t *thread_, class session_t *session_); + + // i_engine interface implementation. + void attach (struct i_poller *poller_, struct i_session *session_); + void detach (); + void revive (); + void schedule_terminate (); + void terminate (); + void shutdown (); + + // i_api interface implementation. + int bind (const char *addr_, struct zs_opts *opts_); + int connect (const char *addr_, struct zs_opts *opts_); + int subscribe (const char *criteria_); + int send (struct zs_msg *msg_, int flags_); + int flush (); + int recv (struct zs_msg *msg_, int flags_); + int close (); + + protected: + + // Clean-up. The function has to be protected rather than private, + // otherwise auto-generated destructor in derived classes + // cannot be compiled. It has to be virtual so that socket_base_t's + // terminate & shutdown functions deallocate correct type of object. + virtual ~socket_base_t (); + + // By default, socket is able to pass messages in both inward and + // outward directions. By calling these functions, particular + // socket type is able to eliminate one direction. + void disable_in (); + void disable_out (); + + private: + + // Pointer to the application thread the socket belongs to. + class app_thread_t *thread; + + // Pointer to the associated session object. + class session_t *session; + + // List of I/O object created via this socket. These have to be shut + // down when the socket is closed. + typedef std::vector io_objects_t; + io_objects_t io_objects; + + // If true, socket creates inbound pipe when binding to an engine. + bool has_in; + + // If true, socket creates outbound pipe when binding to an engine. + bool has_out; + + socket_base_t (const socket_base_t&); + void operator = (const socket_base_t&); + }; + +} + +#endif -- cgit v1.2.3