/* Copyright (c) 2007-2009 FastMQ Inc. This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program. If not, see . */ #ifndef __ZS_COMMAND_HPP_INCLUDED__ #define __ZS_COMMAND_HPP_INCLUDED__ #include "stdint.hpp" namespace zs { // This structure defines the commands that can be sent between threads. struct command_t { // Object to process the command. class object_t *destination; enum type_t { stop, bind, head, tail, reg, reg_and_bind, unreg, engine, terminate, terminate_ack } type; union { struct { } stop; struct { class pipe_reader_t *reader; class session_t *peer; } bind; struct { uint64_t bytes; } tail; struct { uint64_t bytes; } head; struct { class simple_semaphore_t *smph; } reg; struct { class session_t *peer; bool flow_in; bool flow_out; } reg_and_bind; struct { class simple_semaphore_t *smph; } unreg; // TODO: Engine object won't be deallocated on terminal shutdown // while the command is still on the fly! struct { class i_engine *engine; } engine; struct { } terminate; struct { } terminate_ack; } args; }; } #endif