/* Copyright (c) 2007-2010 iMatix Corporation This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program. If not, see . */ #ifndef __ZMQ_DISPATCHER_HPP_INCLUDED__ #define __ZMQ_DISPATCHER_HPP_INCLUDED__ #include #include #include #include #include "i_signaler.hpp" #include "ypipe.hpp" #include "command.hpp" #include "config.hpp" #include "mutex.hpp" #include "stdint.hpp" #include "thread.hpp" namespace zmq { // Dispatcher implements bidirectional thread-safe passing of commands // between N threads. It consists of a ypipes to pass commands and // signalers to wake up the receiver thread when new commands are // available. Note that dispatcher is inefficient for passing messages // within a thread (sender thread = receiver thread). The optimisation is // not part of the class and should be implemented by individual threads // (presumably by calling the command handling function directly). class dispatcher_t { public: // Create the dispatcher object. Matrix of pipes to communicate between // each socket and each I/O thread is created along with appropriate // signalers. dispatcher_t (int app_threads_, int io_threads_, int flags_); // This function is called when user invokes zmq_term. If there are // no more sockets open it'll cause all the infrastructure to be shut // down. If there are open sockets still, the deallocation happens // after the last one is closed. int term (); // Create a socket. class socket_base_t *create_socket (int type_); // Destroy a socket. void destroy_socket (); // Called by app_thread_t when it has no more sockets. The function // should disassociate the object from the current OS thread. void no_sockets (class app_thread_t *thread_); // Returns number of thread slots in the dispatcher. To be used by // individual threads to find out how many distinct signals can be // received. int thread_slot_count (); // Send command from the source to the destination. void write (int source_, int destination_, const command_t &command_); // Receive command from the source. Returns false if there is no // command available. bool read (int source_, int destination_, command_t *command_); // Returns the I/O thread that is the least busy at the moment. // Taskset specifies which I/O threads are eligible (0 = all). class io_thread_t *choose_io_thread (uint64_t taskset_); // All pipes are registered with the dispatcher so that even the // orphaned pipes can be deallocated on the terminal shutdown. void register_pipe (class pipe_t *pipe_); void unregister_pipe (class pipe_t *pipe_); // Management of inproc endpoints. int register_endpoint (const char *addr_, class socket_base_t *socket_); void unregister_endpoints (class socket_base_t *socket_); class socket_base_t *find_endpoint (const char *addr_); private: ~dispatcher_t (); struct app_thread_info_t { // If false, 0MQ application thread is free, there's no associated // OS thread. bool associated; // ID of the associated OS thread. If 'associated' is false, // this field contains bogus data. thread_t::id_t tid; // Pointer to the 0MQ application thread object. class app_thread_t *app_thread; }; // Application threads. typedef std::vector app_threads_t; app_threads_t app_threads; // Synchronisation of accesses to shared application thread data. mutex_t app_threads_sync; // I/O threads. typedef std::vector io_threads_t; io_threads_t io_threads; // Signalers for both application and I/O threads. std::vector signalers; // Pipe to hold the commands. typedef ypipe_t command_pipe_t; // NxN matrix of command pipes. command_pipe_t *command_pipes; // As pipes may reside in orphaned state in particular moments // of the pipe shutdown process, i.e. neither pipe reader nor // pipe writer hold reference to the pipe, we have to hold references // to all pipes in dispatcher so that we can deallocate them // during terminal shutdown even though it conincides with the // pipe being in the orphaned state. typedef std::set pipes_t; pipes_t pipes; // Synchronisation of access to the pipes repository. mutex_t pipes_sync; // Number of sockets alive. int sockets; // If true, zmq_term was already called. When last socket is closed // the whole 0MQ infrastructure should be deallocated. bool terminated; // Synchronisation of access to the termination data (socket count // and 'terminated' flag). mutex_t term_sync; // List of inproc endpoints within this context. typedef std::map endpoints_t; endpoints_t endpoints; // Synchronisation of access to the list of inproc endpoints. mutex_t endpoints_sync; dispatcher_t (const dispatcher_t&); void operator = (const dispatcher_t&); }; } #endif