/* Copyright (c) 2007-2011 iMatix Corporation Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program. If not, see . */ #ifndef __ZMQ_SESSION_HPP_INCLUDED__ #define __ZMQ_SESSION_HPP_INCLUDED__ #include "own.hpp" #include "i_engine.hpp" #include "io_object.hpp" #include "blob.hpp" #include "pipe.hpp" namespace zmq { class session_t : public own_t, public io_object_t, public i_engine_sink, public i_pipe_events { public: session_t (class io_thread_t *io_thread_, class socket_base_t *socket_, const options_t &options_); // To be used once only, when creating the session. void attach_pipe (class pipe_t *pipe_); // i_engine_sink interface implementation. bool read (msg_t *msg_); bool write (msg_t *msg_); void flush (); void detach (); // i_pipe_events interface implementation. void read_activated (class pipe_t *pipe_); void write_activated (class pipe_t *pipe_); void hiccuped (class pipe_t *pipe_); void terminated (class pipe_t *pipe_); protected: // Events from the engine. Attached is triggered when session is // attached to a peer. The function can reject the new peer by // returning false. Detached is triggered at the beginning of // the termination process when session is about to be detached from // the peer. If it returns false, session will be terminated. // To be overloaded by the derived session type. virtual bool xattached (const blob_t &peer_identity_) = 0; virtual bool xdetached () = 0; // Returns true if there is an engine attached to the session. bool has_engine (); // Allows derives session types to (un)register session names. bool register_session (const blob_t &name_, class session_t *session_); void unregister_session (const blob_t &name_); ~session_t (); private: bool attached (const blob_t &peer_identity_); void detached (); // Handlers for incoming commands. void process_plug (); void process_attach (struct i_engine *engine_, const blob_t &peer_identity_); void process_term (int linger_); // i_poll_events handlers. void timer_event (int id_); // Remove any half processed messages. Flush unflushed messages. // Call this function when engine disconnect to get rid of leftovers. void clean_pipes (); // Call this function to move on with the delayed process_term. void proceed_with_term (); // Pipe connecting the session to its socket. class pipe_t *pipe; // This flag is true if the remainder of the message being processed // is still in the in pipe. bool incomplete_in; // True if termination have been suspended to push the pending // messages to the network. bool pending; // The protocol I/O engine connected to the session. struct i_engine *engine; // The socket the session belongs to. class socket_base_t *socket; // I/O thread the session is living in. It will be used to plug in // the engines into the same thread. class io_thread_t *io_thread; // ID of the linger timer enum {linger_timer_id = 0x20}; // True is linger timer is running. bool has_linger_timer; session_t (const session_t&); const session_t &operator = (const session_t&); }; } #endif