/* Copyright (c) 2007-2009 FastMQ Inc. This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program. If not, see . */ #ifndef __ZMQ_SOCKET_BASE_HPP_INCLUDED__ #define __ZMQ_SOCKET_BASE_HPP_INCLUDED__ #include #include #include #include "object.hpp" #include "mutex.hpp" #include "options.hpp" #include "stdint.hpp" namespace zmq { class socket_base_t : public object_t { public: socket_base_t (class app_thread_t *parent_); ~socket_base_t (); // Interface for communication with the API layer. virtual int setsockopt (int option_, void *optval_, size_t optvallen_); virtual int bind (const char *addr_); virtual int connect (const char *addr_); virtual int send (struct zmq_msg *msg_, int flags_); virtual int flush (); virtual int recv (struct zmq_msg *msg_, int flags_); virtual int close (); // Functions that owned objects use to manipulate socket's list // of existing sessions. // Note that this functionality cannot be implemented via inter-thread // commands as it is unacceptable to wait for the completion of the // action till user application yields control of the application // thread to 0MQ. void register_session (const char *name_, class session_t *session_); void unregister_session (const char *name_); class session_t *get_session (const char *name_); private: // Handlers for incoming commands. void process_own (class owned_t *object_); void process_term_req (class owned_t *object_); void process_term_ack (); // List of all I/O objects owned by this socket. The socket is // responsible for deallocating them before it quits. typedef std::set io_objects_t; io_objects_t io_objects; // Number of I/O objects that were already asked to terminate // but haven't acknowledged it yet. int pending_term_acks; // Application thread the socket lives in. class app_thread_t *app_thread; // Socket options. options_t options; // List of existing sessions. This list is never referenced from within // the socket, instead it is used by I/O objects owned by the session. // As those objects can live in different threads, the access is // synchronised using 'sessions_sync' mutex. typedef std::map sessions_t; sessions_t sessions; mutex_t sessions_sync; socket_base_t (const socket_base_t&); void operator = (const socket_base_t&); }; } #endif