/* Copyright (c) 2007-2009 FastMQ Inc. This file is part of 0MQ. 0MQ is free software; you can redistribute it and/or modify it under the terms of the Lesser GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. 0MQ is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the Lesser GNU General Public License for more details. You should have received a copy of the Lesser GNU General Public License along with this program. If not, see . */ #ifndef __ZMQ_ZMQ_CONNECTER_INIT_HPP_INCLUDED__ #define __ZMQ_ZMQ_CONNECTER_INIT_HPP_INCLUDED__ #include #include "i_inout.hpp" #include "owned.hpp" #include "zmq_engine.hpp" #include "stdint.hpp" #include "fd.hpp" #include "options.hpp" namespace zmq { // The class handles initialisation phase of native 0MQ wire-level // protocol on the connecting side of the connection. class zmq_connecter_init_t : public owned_t, public i_inout { public: zmq_connecter_init_t (class io_thread_t *parent_, socket_base_t *owner_, fd_t fd_, const options_t &options, const char *session_name_); ~zmq_connecter_init_t (); private: // i_inout interface implementation. bool read (::zmq_msg_t *msg_); bool write (::zmq_msg_t *msg_); void flush (); void detach (); // Handlers for incoming commands. void process_plug (); void process_unplug (); // Engine is created by zmq_connecter_init_t object. Once the // initialisation phase is over it is passed to a session object, // possibly running in a different I/O thread. zmq_engine_t *engine; // Associated socket options. options_t options; // Name of the session to bind new connection to. Makes sense only // when 'connected' is true. std::string session_name; zmq_connecter_init_t (const zmq_connecter_init_t&); void operator = (const zmq_connecter_init_t&); }; } #endif