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/*
Copyright (c) 2007-2011 iMatix Corporation
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "named_session.hpp"
#include "socket_base.hpp"
zmq::named_session_t::named_session_t (class io_thread_t *io_thread_,
socket_base_t *socket_, const options_t &options_,
const blob_t &peer_identity_) :
session_t (io_thread_, socket_, options_),
peer_identity (peer_identity_)
{
// Make double sure that the peer's identity is not transient.
zmq_assert (!peer_identity.empty ());
zmq_assert (peer_identity [0] != 0);
bool ok = socket_->register_session (peer_identity, this);
// If new session is being created, the caller should have already
// checked that the session for specified identity doesn't exist yet.
// Thus, register_session should not fail.
zmq_assert (ok);
}
zmq::named_session_t::~named_session_t ()
{
// Unregister the session from the global list of named sessions.
unregister_session (peer_identity);
}
bool zmq::named_session_t::xattached (const blob_t &peer_identity_)
{
// Double check that identities match.
zmq_assert (peer_identity == peer_identity_);
// If the session already has an engine attached, destroy new one.
if (has_engine ()) {
log ("DPID: duplicate peer identity - disconnecting peer");
return false;
}
return true;
}
bool zmq::named_session_t::xdetached ()
{
// Do nothing. Named sessions are never destroyed because of disconnection.
// Neither they have to actively reconnect.
return true;
}
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