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/*
Copyright (c) 2007-2010 iMatix Corporation
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the Lesser GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
Lesser GNU General Public License for more details.
You should have received a copy of the Lesser GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_SESSION_HPP_INCLUDED__
#define __ZMQ_SESSION_HPP_INCLUDED__
#include "own.hpp"
#include "i_inout.hpp"
#include "options.hpp"
#include "blob.hpp"
#include "pipe.hpp"
namespace zmq
{
class session_t :
public own_t,
public i_inout,
public i_reader_events,
public i_writer_events
{
public:
session_t (class io_thread_t *io_thread_,
class socket_base_t *socket_, const options_t &options_);
// i_inout interface implementation. Note that detach method is not
// implemented by generic session. Different session types may handle
// engine disconnection in different ways.
bool read (::zmq_msg_t *msg_);
bool write (::zmq_msg_t *msg_);
void flush ();
void detach ();
void attach_pipes (class reader_t *inpipe_, class writer_t *outpipe_,
const blob_t &peer_identity_);
// i_reader_events interface implementation.
void activated (class reader_t *pipe_);
void terminated (class reader_t *pipe_);
// i_writer_events interface implementation.
void activated (class writer_t *pipe_);
void terminated (class writer_t *pipe_);
protected:
// Forcefully close this session (without sending
// outbound messages to the wire).
void terminate ();
// Two events for the derived session type. Attached is triggered
// when session is attached to a peer, detached is triggered at the
// beginning of the termination process when session is about to
// be detached from the peer.
virtual void attached (const blob_t &peer_identity_);
virtual void detached ();
// Allows derives session types to (un)register session names.
bool register_session (const blob_t &name_, class session_t *session_);
void unregister_session (const blob_t &name_);
~session_t ();
// Remove any half processed messages. Flush unflushed messages.
// Call this function when engine disconnect to get rid of leftovers.
void clean_pipes ();
// Inherited socket options. These are visible to all session classes.
options_t options;
private:
// Handlers for incoming commands.
void process_plug ();
void process_attach (struct i_engine *engine_,
const blob_t &peer_identity_);
void process_term ();
// Check whether object is ready for termination. If so proceed
// with closing child objects.
void finalise ();
// Inbound pipe, i.e. one the session is getting messages from.
class reader_t *in_pipe;
// This flag is true if the remainder of the message being processed
// is still in the in pipe.
bool incomplete_in;
// If true, in_pipe is active. Otherwise there are no messages to get.
bool active;
// Outbound pipe, i.e. one the socket is sending messages to.
class writer_t *out_pipe;
// The protocol I/O engine connected to the session.
struct i_engine *engine;
// The socket the session belongs to.
class socket_base_t *socket;
// I/O thread the session is living in. It will be used to plug in
// the engines into the same thread.
class io_thread_t *io_thread;
// True if pipes were already attached.
bool attach_processed;
// True if term command was already processed.
bool term_processed;
session_t (const session_t&);
void operator = (const session_t&);
};
}
#endif
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