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/*
Copyright (c) 2009-2011 250bpm s.r.o.
Copyright (c) 2007-2009 iMatix Corporation
Copyright (c) 2011 VMware, Inc.
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
This file is part of Crossroads I/O project.
Crossroads I/O is free software; you can redistribute it and/or modify it
under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
Crossroads is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __XS_SESSION_BASE_HPP_INCLUDED__
#define __XS_SESSION_BASE_HPP_INCLUDED__
#include <string>
#include "own.hpp"
#include "io_object.hpp"
#include "pipe.hpp"
namespace xs
{
class pipe_t;
class io_thread_t;
class socket_base_t;
struct i_engine;
class session_base_t :
public own_t,
public io_object_t,
public i_pipe_events
{
public:
// Create a session of the particular type.
static session_base_t *create (xs::io_thread_t *io_thread_,
bool connect_, xs::socket_base_t *socket_,
const options_t &options_, const char *protocol_,
const char *address_);
// To be used once only, when creating the session.
void attach_pipe (xs::pipe_t *pipe_);
// Following functions are the interface exposed towards the engine.
// They can be overloaded by specific session types to intercept
// events coming from the engine.
virtual int read (msg_t *msg_);
virtual int write (msg_t *msg_);
virtual void flush ();
virtual void detach ();
// i_pipe_events interface implementation.
void read_activated (xs::pipe_t *pipe_);
void write_activated (xs::pipe_t *pipe_);
void hiccuped (xs::pipe_t *pipe_);
void terminated (xs::pipe_t *pipe_);
protected:
session_base_t (xs::io_thread_t *io_thread_, bool connect_,
xs::socket_base_t *socket_, const options_t &options_,
const char *protocol_, const char *address_);
~session_base_t ();
private:
void start_connecting (bool wait_);
void detached ();
// Handlers for incoming commands.
void process_plug ();
void process_attach (xs::i_engine *engine_);
void process_term (int linger_);
// i_poll_events handlers.
void timer_event (handle_t handle_);
// Remove any half processed messages. Flush unflushed messages.
// Call this function when engine disconnect to get rid of leftovers.
void clean_pipes ();
// Call this function to move on with the delayed process_term.
void proceed_with_term ();
// If true, this session (re)connects to the peer. Otherwise, it's
// a transient session created by the listener.
bool connect;
// Pipe connecting the session to its socket.
xs::pipe_t *pipe;
// This flag is true if the remainder of the message being processed
// is still in the in pipe.
bool incomplete_in;
// True if termination have been suspended to push the pending
// messages to the network.
bool pending;
// The protocol I/O engine connected to the session.
xs::i_engine *engine;
// The socket the session belongs to.
xs::socket_base_t *socket;
// I/O thread the session is living in. It will be used to plug in
// the engines into the same thread.
xs::io_thread_t *io_thread;
// If true, identity is to be sent to the network.
bool send_identity;
// If true, identity was already sent to the current connection.
bool identity_sent;
// If true, identity is to be received from the network.
bool recv_identity;
// If true, identity was already received from the current connection.
bool identity_recvd;
// Protocol and address to use when connecting.
std::string protocol;
std::string address;
// Handle of the linger timer, if active, NULL otherwise.
handle_t linger_timer;
session_base_t (const session_base_t&);
const session_base_t &operator = (const session_base_t&);
};
}
#endif
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