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/*
Copyright (c) 2007-2010 iMatix Corporation
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_SOCKET_BASE_HPP_INCLUDED__
#define __ZMQ_SOCKET_BASE_HPP_INCLUDED__
#include <map>
#include <vector>
#include "../include/zmq.h"
#include "own.hpp"
#include "array.hpp"
#include "mutex.hpp"
#include "stdint.hpp"
#include "atomic_counter.hpp"
#include "signaler.hpp"
#include "stdint.hpp"
#include "blob.hpp"
#include "own.hpp"
namespace zmq
{
class socket_base_t :
public own_t,
public array_item_t
{
public:
// Create a socket of a specified type.
static socket_base_t *create (int type_, class ctx_t *parent_,
uint32_t slot_);
// Returns the signaler associated with this socket.
signaler_t *get_signaler ();
// Interrupt blocking call if the socket is stuck in one.
// This function can be called from a different thread!
void stop ();
// Interface for communication with the API layer.
int setsockopt (int option_, const void *optval_, size_t optvallen_);
int getsockopt (int option_, void *optval_, size_t *optvallen_);
int bind (const char *addr_);
int connect (const char *addr_);
int send (zmq_msg_t *msg_, int flags_);
int recv (zmq_msg_t *msg_, int flags_);
int close ();
// These functions are used by the polling mechanism to determine
// which events are to be reported from this socket.
bool has_in ();
bool has_out ();
// Registry of named sessions.
bool register_session (const blob_t &name_, class session_t *session_);
void unregister_session (const blob_t &name_);
class session_t *find_session (const blob_t &name_);
// i_reader_events interface implementation.
void activated (class reader_t *pipe_);
void terminated (class reader_t *pipe_);
// i_writer_events interface implementation.
void activated (class writer_t *pipe_);
void terminated (class writer_t *pipe_);
// This function should be called only on zombie sockets. It tries
// to deallocate the zombie. Returns true is object is destroyed.
bool dezombify ();
protected:
socket_base_t (class ctx_t *parent_, uint32_t slot_);
virtual ~socket_base_t ();
// Concrete algorithms for the x- methods are to be defined by
// individual socket types.
virtual void xattach_pipes (class reader_t *inpipe_,
class writer_t *outpipe_, const blob_t &peer_identity_) = 0;
// The default implementation assumes there are no specific socket
// options for the particular socket type. If not so, overload this
// method.
virtual int xsetsockopt (int option_, const void *optval_,
size_t optvallen_);
// The default implementation assumes that send is not supported.
virtual bool xhas_out ();
virtual int xsend (zmq_msg_t *msg_, int options_);
// The default implementation assumes that recv in not supported.
virtual bool xhas_in ();
virtual int xrecv (zmq_msg_t *msg_, int options_);
// We are declaring termination handler as protected so that
// individual socket types can hook into the termination process
// by overloading it.
void process_term (int linger_);
// Delay actual destruction of the socket.
void process_destroy ();
private:
// If true, associated context was already terminated.
bool ctx_terminated;
// If true, object should have been already destroyed. However,
// destruction is delayed while we unwind the stack to the point
// where it doesn't intersect the object being destroyed.
bool destroyed;
// Check whether transport protocol, as specified in connect or
// bind, is available and compatible with the socket type.
int check_protocol (const std::string &protocol_);
// If no identity set generate one and call xattach_pipes ().
void attach_pipes (class reader_t *inpipe_, class writer_t *outpipe_,
const blob_t &peer_identity_);
// Processes commands sent to this socket (if any). If 'block' is
// set to true, returns only after at least one command was processed.
// If throttle argument is true, commands are processed at most once
// in a predefined time period.
int process_commands (bool block_, bool throttle_);
// Handlers for incoming commands.
void process_stop ();
void process_bind (class reader_t *in_pipe_, class writer_t *out_pipe_,
const blob_t &peer_identity_);
void process_unplug ();
// App thread's signaler object.
signaler_t signaler;
// Timestamp of when commands were processed the last time.
uint64_t last_tsc;
// Number of messages received since last command processing.
int ticks;
// If true there's a half-read message in the socket.
bool rcvmore;
// Lists of existing sessions. This list is never referenced from
// within the socket, instead it is used by objects owned by
// the socket. As those objects can live in different threads,
// the access is synchronised by mutex.
typedef std::map <blob_t, session_t*> sessions_t;
sessions_t sessions;
mutex_t sessions_sync;
socket_base_t (const socket_base_t&);
void operator = (const socket_base_t&);
};
}
#endif
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