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authorMartin Sustrik <sustrik@250bpm.com>2011-06-22 11:02:16 +0200
committerMartin Sustrik <sustrik@250bpm.com>2011-06-22 11:02:16 +0200
commitec81f8fb2523e1e2fe45eaadc05311a35bf551d7 (patch)
treee6fbd9b7a789d72678fa02ca06883de15a932beb /src/random.cpp
parent10a93bb79fd3d4be1b3ffedfa6785564fbcc082b (diff)
New wire format for REQ/REP pattern
This patch introduces two changes: 1. 32-bit ID is used to identify the peer instead of UUID 2. REQ socket seeds the label stack with unique 32-bit request ID It also drops any replies with non-matching request ID Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Diffstat (limited to 'src/random.cpp')
-rw-r--r--src/random.cpp39
1 files changed, 39 insertions, 0 deletions
diff --git a/src/random.cpp b/src/random.cpp
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index 0000000..ee7a7fb
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+++ b/src/random.cpp
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+/*
+ Copyright (c) 2007-2011 iMatix Corporation
+ Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
+
+ This file is part of 0MQ.
+
+ 0MQ is free software; you can redistribute it and/or modify it under
+ the terms of the GNU Lesser General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ 0MQ is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include "random.hpp"
+#include "uuid.hpp"
+#include "err.hpp"
+
+// Here we can use different ways of generating random data, as avialable
+// on different platforms. At the moment, we'll assume the UUID is random
+// enough to use for that purpose.
+void zmq::generate_random (void *buf_, size_t size_)
+{
+ // Collapsing an UUID into 4 bytes.
+ zmq_assert (size_ == 4);
+ uint32_t buff [4];
+ generate_uuid ((void*) buff);
+ uint32_t result = buff [0];
+ result ^= buff [1];
+ result ^= buff [2];
+ result ^= buff [3];
+ *((uint32_t*) buf_) = result;
+}