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authorMartin Sustrik <sustrik@250bpm.com>2011-04-21 22:27:48 +0200
committerMartin Sustrik <sustrik@250bpm.com>2011-04-21 22:27:48 +0200
commite0246e32d79d71f8e73207b43aed8b23648e4fc7 (patch)
tree9952ee6fd39f4e27bbe932f6b6f30f0073009369 /src/session.hpp
parent581697695aac72894f2d3fefac904b9d50b3ba67 (diff)
Message-related functionality factored out into msg_t class.
This patch addresses serveral issues: 1. It gathers message related functionality scattered over whole codebase into a single class. 2. It makes zmq_msg_t an opaque datatype. Internals of the class don't pollute zmq.h header file. 3. zmq_msg_t size decreases from 48 to 32 bytes. That saves ~33% of memory in scenarios with large amount of small messages. Signed-off-by: Martin Sustrik <sustrik@250bpm.com>
Diffstat (limited to 'src/session.hpp')
-rw-r--r--src/session.hpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/session.hpp b/src/session.hpp
index 570daa1..d2f8882 100644
--- a/src/session.hpp
+++ b/src/session.hpp
@@ -45,8 +45,8 @@ namespace zmq
// i_inout interface implementation. Note that detach method is not
// implemented by generic session. Different session types may handle
// engine disconnection in different ways.
- bool read (::zmq_msg_t *msg_);
- bool write (::zmq_msg_t *msg_);
+ bool read (msg_t *msg_);
+ bool write (msg_t *msg_);
void flush ();
void detach ();