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authorMartin Sustrik <sustrik@fastmq.commkdir>2009-08-06 12:51:32 +0200
committerMartin Sustrik <sustrik@fastmq.commkdir>2009-08-06 12:51:32 +0200
commit0b5cc026fbe7ccc6de66907be29471562a2d344d (patch)
treea6051f238152e2261ea48942f0c216a3984cc9fd /src/socket_base.hpp
parentb8b4acef4c2ba1a169ce84c1fb4c70a5676ebba3 (diff)
clean up - session/socket/engine stuff removed
Diffstat (limited to 'src/socket_base.hpp')
-rw-r--r--src/socket_base.hpp96
1 files changed, 0 insertions, 96 deletions
diff --git a/src/socket_base.hpp b/src/socket_base.hpp
deleted file mode 100644
index c1de8e6..0000000
--- a/src/socket_base.hpp
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- Copyright (c) 2007-2009 FastMQ Inc.
-
- This file is part of 0MQ.
-
- 0MQ is free software; you can redistribute it and/or modify it under
- the terms of the Lesser GNU General Public License as published by
- the Free Software Foundation; either version 3 of the License, or
- (at your option) any later version.
-
- 0MQ is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- Lesser GNU General Public License for more details.
-
- You should have received a copy of the Lesser GNU General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
-*/
-
-#ifndef __ZMQ_SOCKET_BASE_HPP_INCLUDED__
-#define __ZMQ_SOCKET_BASE_HPP_INCLUDED__
-
-#include <vector>
-
-#include "i_engine.hpp"
-#include "i_api.hpp"
-#include "object.hpp"
-
-namespace zmq
-{
-
- class socket_base_t : public object_t, public i_engine, public i_api
- {
- public:
-
- // TODO: Possibly, session can be attached to the engine using
- // attach function.
- socket_base_t (class app_thread_t *thread_, class session_t *session_);
-
- // i_engine interface implementation.
- void attach (struct i_poller *poller_, struct i_session *session_);
- void detach ();
- void revive ();
- void schedule_terminate ();
- void terminate ();
- void shutdown ();
-
- // i_api interface implementation.
- int bind (const char *addr_, struct zmq_opts *opts_);
- int connect (const char *addr_, struct zmq_opts *opts_);
- int subscribe (const char *criteria_);
- int send (struct zmq_msg *msg_, int flags_);
- int flush ();
- int recv (struct zmq_msg *msg_, int flags_);
- int close ();
-
- protected:
-
- // Clean-up. The function has to be protected rather than private,
- // otherwise auto-generated destructor in derived classes
- // cannot be compiled. It has to be virtual so that socket_base_t's
- // terminate & shutdown functions deallocate correct type of object.
- virtual ~socket_base_t ();
-
- // By default, socket is able to pass messages in both inward and
- // outward directions. By calling these functions, particular
- // socket type is able to eliminate one direction.
- void disable_in ();
- void disable_out ();
-
- private:
-
- // Pointer to the application thread the socket belongs to.
- class app_thread_t *thread;
-
- // Pointer to the associated session object.
- class session_t *session;
-
- // List of I/O object created via this socket. These have to be shut
- // down when the socket is closed.
- typedef std::vector <class io_object_t*> io_objects_t;
- io_objects_t io_objects;
-
- // If true, socket creates inbound pipe when binding to an engine.
- bool has_in;
-
- // If true, socket creates outbound pipe when binding to an engine.
- bool has_out;
-
- socket_base_t (const socket_base_t&);
- void operator = (const socket_base_t&);
- };
-
-}
-
-#endif