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authorMartin Sustrik <sustrik@fastmq.commkdir>2009-08-21 14:29:22 +0200
committerMartin Sustrik <sustrik@fastmq.commkdir>2009-08-21 14:29:22 +0200
commit6be4b0143793ab5ceebc5d9d6bbe5c2f1333a0d2 (patch)
treea785065e54317d1d360e2e4b3a4acf1d6e5669f1 /src/zmq_listener_init.cpp
parenta801b6d8b37557ccfb53030dca22f89a3f99b59c (diff)
session management implemented
Diffstat (limited to 'src/zmq_listener_init.cpp')
-rw-r--r--src/zmq_listener_init.cpp96
1 files changed, 96 insertions, 0 deletions
diff --git a/src/zmq_listener_init.cpp b/src/zmq_listener_init.cpp
new file mode 100644
index 0000000..bfd79b4
--- /dev/null
+++ b/src/zmq_listener_init.cpp
@@ -0,0 +1,96 @@
+/*
+ Copyright (c) 2007-2009 FastMQ Inc.
+
+ This file is part of 0MQ.
+
+ 0MQ is free software; you can redistribute it and/or modify it under
+ the terms of the Lesser GNU General Public License as published by
+ the Free Software Foundation; either version 3 of the License, or
+ (at your option) any later version.
+
+ 0MQ is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ Lesser GNU General Public License for more details.
+
+ You should have received a copy of the Lesser GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <string>
+
+#include "zmq_listener_init.hpp"
+#include "io_thread.hpp"
+#include "session.hpp"
+#include "err.hpp"
+
+zmq::zmq_listener_init_t::zmq_listener_init_t (io_thread_t *parent_,
+ socket_base_t *owner_, fd_t fd_, const options_t &options_) :
+ owned_t (parent_, owner_),
+ options (options_)
+{
+ // Create associated engine object.
+ engine = new zmq_engine_t (parent_, fd_);
+ zmq_assert (engine);
+}
+
+zmq::zmq_listener_init_t::~zmq_listener_init_t ()
+{
+ if (engine)
+ delete engine;
+}
+
+bool zmq::zmq_listener_init_t::read (::zmq_msg_t *msg_)
+{
+ return false;
+}
+
+bool zmq::zmq_listener_init_t::write (::zmq_msg_t *msg_)
+{
+ // Retreieve the remote identity. We'll use it as a local session name.
+ std::string session_name = std::string ((const char*) zmq_msg_data (msg_),
+ zmq_msg_size (msg_));
+
+ // Initialisation is done. Disconnect the engine from the init object.
+ engine->unplug ();
+
+ // Have a look whether the session already exists. If it does, attach it
+ // to the engine. If it doesn't create it first.
+ session_t *session = owner->find_session (session_name.c_str ());
+ if (!session) {
+ io_thread_t *io_thread = choose_io_thread (options.affinity);
+ session = new session_t (io_thread, owner, session_name.c_str ());
+ zmq_assert (session);
+ send_plug (session);
+ send_own (owner, session);
+
+ // Reserve a sequence number for following 'attach' command.
+ session->inc_seqnum ();
+ }
+ send_attach (session, engine);
+ engine = NULL;
+
+ // Destroy the init object.
+ term ();
+
+ return true;
+}
+
+void zmq::zmq_listener_init_t::flush ()
+{
+ // No need to do anything. zmq_listener_init_t does no batching
+ // of messages. Each message is processed immediately on write.
+}
+
+void zmq::zmq_listener_init_t::process_plug ()
+{
+ zmq_assert (engine);
+ engine->plug (this);
+ owned_t::process_plug ();
+}
+
+void zmq::zmq_listener_init_t::process_unplug ()
+{
+ if (engine)
+ engine->unplug ();
+}