diff options
-rw-r--r-- | builds/msvc/libzmq/libzmq.vcproj | 8 | ||||
-rw-r--r-- | src/tcp_address.cpp | 7 | ||||
-rw-r--r-- | src/tcp_address.hpp | 8 |
3 files changed, 21 insertions, 2 deletions
diff --git a/builds/msvc/libzmq/libzmq.vcproj b/builds/msvc/libzmq/libzmq.vcproj index 0a6bb49..401ebdb 100644 --- a/builds/msvc/libzmq/libzmq.vcproj +++ b/builds/msvc/libzmq/libzmq.vcproj @@ -423,6 +423,10 @@ > </File> <File + RelativePath="..\..\..\src\tcp_address.cpp" + > + </File> + <File RelativePath="..\..\..\src\tcp_connecter.cpp" > </File> @@ -705,6 +709,10 @@ > </File> <File + RelativePath="..\..\..\src\tcp_address.hpp" + > + </File> + <File RelativePath="..\..\..\src\tcp_connecter.hpp" > </File> diff --git a/src/tcp_address.cpp b/src/tcp_address.cpp index 358c847..7be8b75 100644 --- a/src/tcp_address.cpp +++ b/src/tcp_address.cpp @@ -23,15 +23,14 @@ #include "tcp_address.hpp" #include "platform.hpp" +#include "stdint.hpp" #include "err.hpp" #ifdef ZMQ_HAVE_WINDOWS #include "windows.hpp" #else #include <sys/types.h> -#include <sys/socket.h> #include <arpa/inet.h> -#include <netinet/in.h> #include <netinet/tcp.h> #include <netdb.h> #endif @@ -415,7 +414,11 @@ socklen_t zmq::tcp_address_t::addrlen () return (socklen_t) sizeof (address.ipv4); } +#if defined ZMQ_HAVE_WINDOWS +unsigned short zmq::tcp_address_t::family () +#else sa_family_t zmq::tcp_address_t::family () +#endif { return address.generic.sa_family; } diff --git a/src/tcp_address.hpp b/src/tcp_address.hpp index 7b848f9..a6075de 100644 --- a/src/tcp_address.hpp +++ b/src/tcp_address.hpp @@ -23,8 +23,12 @@ #include "platform.hpp" +#if defined ZMQ_HAVE_WINDOWS +#include "windows.hpp" +#else #include <sys/socket.h> #include <netinet/in.h> +#endif namespace zmq { @@ -42,7 +46,11 @@ namespace zmq // If 'ipv4only' is true, the name will never resolve to IPv6 address. int resolve (const char* name_, bool local_, bool ipv4only_); +#if defined ZMQ_HAVE_WINDOWS + unsigned short family (); +#else sa_family_t family (); +#endif sockaddr *addr (); socklen_t addrlen (); |