1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
|
/*
Copyright (c) 2007-2011 iMatix Corporation
Copyright (c) 2007-2011 Other contributors as noted in the AUTHORS file
This file is part of 0MQ.
0MQ is free software; you can redistribute it and/or modify it under
the terms of the GNU Lesser General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
0MQ is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef __ZMQ_SESSION_BASE_HPP_INCLUDED__
#define __ZMQ_SESSION_BASE_HPP_INCLUDED__
#include <string>
#include "own.hpp"
#include "i_engine.hpp"
#include "io_object.hpp"
#include "pipe.hpp"
namespace zmq
{
class session_base_t :
public own_t,
public io_object_t,
public i_pipe_events
{
public:
// Create a session of the particular type.
static session_base_t *create (class io_thread_t *io_thread_,
bool connect_, class socket_base_t *socket_,
const options_t &options_, const char *protocol_,
const char *address_);
// To be used once only, when creating the session.
void attach_pipe (class pipe_t *pipe_);
// Following functions are the interface exposed towards the engine.
virtual int read (msg_t *msg_);
virtual int write (msg_t *msg_);
void flush ();
void detach ();
// i_pipe_events interface implementation.
void read_activated (class pipe_t *pipe_);
void write_activated (class pipe_t *pipe_);
void hiccuped (class pipe_t *pipe_);
void terminated (class pipe_t *pipe_);
protected:
session_base_t (class io_thread_t *io_thread_, bool connect_,
class socket_base_t *socket_, const options_t &options_,
const char *protocol_, const char *address_);
~session_base_t ();
private:
void start_connecting (bool wait_);
void detached ();
// Handlers for incoming commands.
void process_plug ();
void process_attach (struct i_engine *engine_);
void process_term (int linger_);
// i_poll_events handlers.
void timer_event (int id_);
// Remove any half processed messages. Flush unflushed messages.
// Call this function when engine disconnect to get rid of leftovers.
void clean_pipes ();
// Call this function to move on with the delayed process_term.
void proceed_with_term ();
// If true, this session (re)connects to the peer. Otherwise, it's
// a transient session created by the listener.
bool connect;
// Pipe connecting the session to its socket.
class pipe_t *pipe;
// This flag is true if the remainder of the message being processed
// is still in the in pipe.
bool incomplete_in;
// True if termination have been suspended to push the pending
// messages to the network.
bool pending;
// The protocol I/O engine connected to the session.
struct i_engine *engine;
// The socket the session belongs to.
class socket_base_t *socket;
// I/O thread the session is living in. It will be used to plug in
// the engines into the same thread.
class io_thread_t *io_thread;
// ID of the linger timer
enum {linger_timer_id = 0x20};
// True is linger timer is running.
bool has_linger_timer;
// Protocol and address to use when connecting.
std::string protocol;
std::string address;
session_base_t (const session_base_t&);
const session_base_t &operator = (const session_base_t&);
};
}
#endif
|